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A prose adaptation of the first level of the videogame. Captures well the abstract, crystalline beauty of being a marble and striving towards the Goal.
-- Carl Muckenhoupt
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Number of Reviews: 2
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A 20 move adventure that has some surprising moments and great replay value.
I played this game and to my delight discovered how nice it is. I could just keep playing it.
|Nightfall, by Eric Eve|
Average member rating: (56 ratings)
The Enemy is expected to arrive at any moment. Staying behind is either the stupidest or the bravest thing you've ever done. Only one thing - or one person - could have made you stay. So now there's nothing for it but to find her before...
|Infidel, by Michael Berlyn|
Average member rating: (51 ratings)
Infidel finds you marooned by your followers in the heart of the deadly Egyptian Desert. A soldier of fortune by trade, you've come hither in search of a great lost pyramid and its untold riches. Now, alone, you must locate and gain...
|At Wit's End, by Mike Sousa|
Average member rating: (12 ratings)
"A case study of Murphy's Law in action. In-game hints available." [--blurb from Competition Aught-Zero]
No map necessary by Divide
Pieces which can be fully enjoyed without drawing map, ideally without taking any notes whatsoever. Ones which you could play on a bus, on a break, laying on bed, etc. with nothing but a portable player. Games for which you don't need...