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Oh no! You've been waylaid returning almost-overdue books to the library. You've always had a slightly irrational fear of book fines, even if they're just a dime, and often that works great to get books read. But your latest misstep you enter into a world full of much odder fears...
9th Place, La Petite Mort - English - ECTOCOMP 2025
| Average Rating: Number of Reviews Written by IFDB Members: 2 |
Go-Strange-Ghost Range is one of Andrew Schultz’s oronym games in the vein of Why Pout and Us Too. If you’ve played those games, you likely know whether you’ll enjoy this one; if not, this might be a good way to see how you get on with this particular form of wordplay-based gameplay, since it’s a short and straightforward experience. There is a particular order puzzles need to be solved in, but you’re not keeping track of a complex interlocking set of dependencies like in the longer games. A set of progressive hints is available for each room, I believe, although I only needed to turn to them once. The whole thing is remarkably smooth for speed IF, and in general I found it a delightful little morsel.
Especially impressive is that this (and its two companion games) was created in Adventuron, so none of the code from the previous oronym games was used. As an added bonus, this has allowed the addition of pixel graphics, which are an endearing supplement to the game’s whimsy.
This is the shortest of Andrew Schultz’s trilogy of Petite Mort games based on pairs of two-word pairs that sound alike.
This one has characters that follow you around and bonus points, which are nice, and the art remains frun and fresh, but there are less puzzles overall (which isn’t always bad, since I like these smaller games, but I think the 12-13 point games hit the sweet spot more), and I found a couple of minor typos.
I still, after playing all three games, think the pixel art really contributes a lot. They help ground the abstract gameplay really well, and show the effect the player has on changing the environment. For me, they provide nostalgia for 80’s and 90’s edutainment games, some of which had similar pixel art.