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1-9 of 9 >INVENTORY - Paul O'Brian writes about interactive fiction Redeye is quite a poor game, but it's quite a good cautionary example. If you play it, you'll probably come up with your own list of what not to do in creating IF.
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2 people found the following review helpful:
A crazy drug-and-violence story set in Australia, August 1, 2017This shortish TADS game has you framed for murder at a biker bar in Australia. Was this review helpful to you? Yes No Remove vote | Add a comment
- Joshua Houk, October 18, 2014 - M Mustermann, May 20, 2012 - Sam Kabo Ashwell (Seattle), April 16, 2012 - Grey (Italy), December 25, 2009 0 of
3 people found the following review helpful:
Unpolished, October 31, 2007An earnest attempt at a mistery/action story. Very rough around the edges, with lots of edges. The "unexpected twist" in the end can be seen approaching from miles ahead. Was this review helpful to you? Yes No Remove vote | Add a comment
- Quintin Stone (NC), October 23, 2007 Baf's GuideA nice sketch of Australian solitude turns, as the story develops, into a rather stereotyped mystery. Besides, personally, I'd prefer if the author spared at least a part of the efforts he invested into fancy text formatting and other visual effects for a more detailed implementation of the game world, better animated characters, and the removal of small glitches in the game. Still, a few samples of apt characterisation made it worth playing for me. -- Valentine Kopteltsev
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