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About the Story
Overboard! is a whodunnit where you’re the one whodunnit. You have just eight hours to cover the evidence, mislead the witnesses, frame another suspect and escape ... if you can!
Fast paced, fabulous looking and full of opportunities to wreak havoc
With its deceptively simple mechanics, Overboard! gives you so much to experience, brilliantly combining the need to strategise with the tempting potential to unleash absolute mayhem. It’s brimming with well-realised characters to fall in love with or kill (or both!), and it’s all packaged in a beautiful '30s art style. It's smooth sailing all the way in this entertaining inverse-Cluedo-style story, so don't miss the boat on inkle’s latest glorious narrative adventure.
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Completely unlike what they've done before, but still clever as dammit
Overboard is smartly done, deeply explorable, and always has that seamless Inkle narrative flow that makes any play-through seem hand-crafted. I managed to avoid jail time, but I didn't come close to a perfect ending. Even if you get there, you've got a rolling list of shipboard secrets to uncover. If that's the sort of thing you're into, it will be very satisfying.
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Number of Reviews: 1
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Inkle's two subsequent games after their smash-hit 80 DAYS have been deliberate attempts to try something new: a sci-fi graphical adventure game and an Arthurian turn-based strategy respectively. Their latest, Overboard!, is the closest thing to a proper 80 DAYS sequel: a choice-based narrative filled with storylets and side-plots to uncover and explore, with a ticking time limit and zero chance to see it all in one go, a Groundhog Day-like "time loop" game. But of course on a much smaller scale, and focused much more on people (the staff and passengers onboard your transatlantic ship) and their secrets than places and modes of transport. Our deliciously evil player-character, Veronica Villensy, is absolutely brilliantly written, as are all the small cast of NPCs, and both music and graphics perfectly complement the whole 1930s jazz/brass/art deco era mood and tone. Flawless.
|80 DAYS, by inkle, Meg Jayanth|
Average member rating: (74 ratings)
1872, with a steampunk twist. Phileas Fogg has wagered he can circumnavigate the world in just eighty days. Choose your own route around a 3D globe, travelling by airship, submarine, mechanical camel, steam-train and more, racing other...
Stiffy Makane: The Undiscovered Country, by Adam Thornton
Average member rating: (18 ratings)
"Stiffy Makane: The Undiscovered Country. A game months in the making. A game designed to stretch the limits of Glulx Inform, and completely shatter the boundaries of good taste. A game described by sentence fragments. A game so...
|A Study in Steampunk: Choice by Gaslight, by Heather Albano|
Average member rating: (15 ratings)
Steam-powered mechs meet forbidden sorcery! Inspired by Sherlock Holmes, Dracula, Jekyll & Hyde, and Jack the Ripper, "A Study in Steampunk: Choice by Gaslight" is an epic 277,000-word interactive mystery novel by Heather Albano,...
For your consideration: XYZZY-eligible Best Use of Multimedia of 2021 by MathBrush
This is for suggesting games released in 2021 which you think might be worth considering for Best use of Multimedia in the XYZZY awards. This is not a zeroth-round nomination. This is not an official list. The point of poll is partly to...
For your consideration: XYZZY-eligible Best Writing of 2021 by MathBrush
This is for suggesting games released in 2021 which you think might be worth considering for Best Writing in the XYZZY awards. This is not a zeroth-round nomination.This is not an official list. The point of poll is partly to suggest...
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