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Winter-Overby Emery Joyce profile and N. Cormier profile2024 Mystery, Thriller Twine
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(based on 5 ratings)
1 review — 8 members have played this game. It's on 3 wishlists.
Pickering Station, Antarctica: A place of science, knowledge, and deep isolation. When the last plane leaves for the winter, you and your colleagues may as well be on Mars. At least this winter-over has gone well so far — or as well as can be expected with a dozen or so eccentrics locked up together.
But then someone turns up dead...
You have ten days until the next plane arrives and law enforcement takes over the investigation, and by then the perpetrator will have covered their tracks. Can you bring them to justice first? And can you keep your sanity in the process?
Content warning: grief, mental illness, moderate violence
| Average Rating: based on 5 ratings Number of Reviews Written by IFDB Members: 1 Write a review |
I beta tested this game.
This is a murder mystery set on an Antarctic ice station. A murder has been discovered, and you are highly motivated to solve it. Unfortunately, without any real authority, all you can do is gather evidence and hope people find it.
The game is set out on a time-based system. You have a certain number of days until the real authorities are available. Each day is split up into 4 time periods (I think). During each time period you can interview someone, bond with someone, or do a couple special activities. Sometimes timed events come your way.
Conversation can be down just by clicking each link, but sometimes a new piece of evidence can add new topics, which adds complexity to the game.
Some actions require a closer relationship with someone or extended time, which means you may have to replay if you make poor choices early on.
I found the mystery intriguing and the clues logical. It's in the format where the player amasses enough evidence to satisfy themselves, and then you select a murderer to accuse (like Toby's Nose, for instance), but the game can prompt you when you have enough evidence.
Overall, I liked this mystery. The time and stress meters add some extra complexity, and the Notes system helped me stay organized and not have to worry I was going to forget something important. I think this will do pretty well in the competition, although there are many good games this year to compete against!