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PLOT
You're an 8 year-old inventor, carrying nothing, and the end-of-classes bell has just rung at your school. You're eager to finish the model fortress you've been constructing at the nearby park. All it needs is a string of some kind to finish the drawbridge, and you're sure you have something like that in your hidden stash to the west of the park.
NOTES
A port of the early version of the game for Inform7 exists, written by David Welbourn. Likely buggy as the first ADRIFT version, but still winnable. For testing on Interpreters. Currently, there is no known link for it.
Also note, though you can force the ADRIFT 5 WebRunner to play this game, it cannot be completed with it as it is not very compatible. Instead use either the original ADRIFT 4 Runner or the Scare Interpretter included in e.g. Parchment which is also used in the above play online button.
| Average Rating: based on 4 ratings Number of Reviews Written by IFDB Members: 1 |
This is a fun adventure, clearly crafted with original thought and care. The potential for combinatorial explosion is pretty evident in the design-- here the author has simply not gone for completeness as a solution-- but for me this felt forgivable. Besides, if the story of a picked-on kid standing up to three bullies with nothing but his imagination and love of invention doesn't capture your attention, you might only be half a human being. Plus, it's got its own soundtrack.
Full disclosure: I did some beta-testing for the ADRIFT release of this game.
ADRIFT Authors' Iconic Works by DB
I have attempted to assemble a list of some major (and some minor) authors for the ADRIFT platform along with a game iconic of their style. The games are listed by seniority of the authors, where seniority is determined by the year of an...