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4 of
4 people found the following review helpful:
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As has been said before, this was plainly written to help the creator learn Inform. Why it had to be released is a bit of a mystery, especially given the apparent, although not actual, impossibility of winning. This is because of one of several unlisted exits in the game: if you (Spoiler - click to show)go north in the bedroom it will take you to a room from which it is easy to complete the game. Was this review helpful to you? Yes No Remove vote | Add a comment
3 of
3 people found the following review helpful:
![]() by Edward Lacey (Oxford, England) This very short escape-the-prison game incorporates many of the problems common in untested first efforts. There are errors of spelling and grammar, unnecessary rooms containing only underimplemented objects, and NPCs that you can pick up and carry. The plot is undeveloped (the protagonist has been locked up unexpectedly, but we never learn where or why) and puzzles are mostly absent (the most serious obstacle to escape turns out to be the omission of an exit from a room description). Was this review helpful to you? Yes No Remove vote | Add a comment
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