| Average Rating: Number of Reviews Written by IFDB Members: 7 |
A short game in which the protagonist is the avatar of a comatose body trying to break free.
Quite atmospheric with simple and effective interactions.
- Catalina, October 24, 2017 (last edited on October 25, 2017)
This game was a fun take on the surfeit of surreal dream/coma games. The game map is shaped like a nautilus, hence the name.
In this game, you explore symbolic areas, with the symbolism spelled out, you take symbolic keys and put them in symbolic locks, and face your fears, hopes, and your truths.
I liked it, but it didn't draw me in; the game was intended as a quick, fun romp, but it eventually turned into a monotonic hunt, which, while true to the genre, could have been avoided.
Recommended for fans of short, funny games and surreal games.
If you are looking for a quick, silly game, this is it! There is great humor throughout, and the game doesn't take itself seriously. The one downfall is that it's a "hand-holder" game and thus very easy to complete. If things were a little less conspicuous it might have led to a greater challenge. For example: (Spoiler - click to show)the jungle scene with the blatant dangling vine could have been more puzzly if you had to examine the jungle in order to spot the vine. Still, I enjoyed the narrative so much that the game was still very fulfilling despite its lack of puzzliness. I am still chuckling over some of the dialogue. I am going to check out some other Ryan V games now!
- Lanternpaw, August 30, 2015
Great voice and pacing. (Amusingly, the game mentions its own pacing.) I also really like the shape of the map.