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Where Nothing Is Ever Namedby Viktor Sobol profile2024 Experimental Inform 7
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(based on 8 ratings)
2 reviews — 18 members have played this game. It's on 1 wishlist.
A brief escape puzzle inspired by Chapter 3 of "Through the Looking-Glass" by Lewis Carroll.
| Average Rating: based on 8 ratings Number of Reviews Written by IFDB Members: 2 Write a review |
I don't really worry about spoilers very much, as I find most games and movies are just as fun if you go into them knowing what happens as they are when you come in blind.
But this is one game that I accidentally got spoiled on, which is a bummer, as that's a lot of the fun. Fortunately, only half of it was spoiled, and the rest was still a mystery.
In this game, the names of everything have disappeared. All you see around you is 'something' and an 'other thing'.
The whole game is about experimenting and trying to figure out what those things are. Once you have an idea, the game is pretty short.
Overall, fun and well-done.
This is a very short, but clever little riff on an adventure Alice had in a forest where nothing has names. So, you need to figure out what the things you're interacting with are, and how to escape. It's a very clever idea that relies on the author withholding information. I did find the implementation a bit confusing as 'thing' only refers to the 'other thing', but once the answer 'clicks' it made me smile! I also appreciate the author implementing some of my favorite 'pointless' things to do in parser games, considering how short this game is. Try >SING!
Microparsers by Tabitha
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