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1-8 of 8 ![]() by Lance Cirone (Backwater, Vermont) The doctor gives you a word, and you have to respond with a rhyme for it. Rack up as many points as you can before time's up to get a better evaluation. It's something you can easily finish in six or seven minutes, and there's not much incentive to return once you've seen the best ending. It's not a bad game, and the idea is implemented well. Was this review helpful to you? Yes No Remove vote | Add a comment
2 of
3 people found the following review helpful:
![]() In this game, the doctors are testing to see if you have recovered from a mental illness. They test you by having you rhyme words that they say, but in an odd way and with a timer counting down quickly. Was this review helpful to you? Yes No Remove vote | Add a comment
5 of
7 people found the following review helpful:
![]() A tiny, unusual little wordplay game, scarcely IF. World-model is irrelevant, and the parser only accepts one type of command. You are given words, and have to supply a rhyme for each word. Your score is how many acceptable rhymes you supply within 60 seconds. The framing is that this is a psychotherapy exercise; you're being asked whether you feel emotional state X, and you respond with, 'no, I'm feeling Y'. Y does not always have to be an emotion, since the game recognises a wide range of rhyming words, some of which aren't even adjectives. Was this review helpful to you? Yes No Remove vote | View comments (3) - Add comment
1-8 of 8 | Return to game's main page |