Have you played this game?You can rate this game, record that you've played it, or put it on your wish list after you log in.
Playlists and Wishlists
RSS FeedsNew member reviews
Updates to external links
All updates to this page
About the Story
or, the Ballad of John Cassidy King
Entrant, Le Grand Guignol - English - ECTOCOMP 2023
|Average Rating: |
Number of Reviews: 2
Write a review
This is a long Twine game entered into Ectocomp, Grand Guignol.
You play as what I interpreted as a trans man, someone born as a daughter, raised as a son, who killed his father and took his name and identity. I may have misread it, though.
You have quite a few options in the game. In your life, you come across the devil, who makes a deal with you, which you get to pick.
Near the end, you get to choose between four different endings, some shorter, some longer.
The world setting is a dark and unhappy version of the wild west. Towns are dead or dying; men are jealous and violent; women are suffering. The Devil stalks across the land, doing as he pleases with no mercy.
While the opening didn't grab me, being a bit too rich for me (like thick, bittersweet fudge), the endings grabbed me, being strongly written. I had a love ending, and I liked it.
The timed text was obnoxious; when the game trusted to the text to provide the pacing instead of some html code, it worked better, IMO. I eventually discovered that you can speed it up a bit by clicking, but that meant that for both my endings I missed the finale, which is timed text where a single click skips it all with no way to get back. But the fact I wanted to read those endings was a tribute to the strong writing of the finales. A good game for those in a lonesome mood.
Through the framing of a told tale about a cowboy, his/her choices, and their consequences, the game mixes a western setting with some fantastical elements, bringing an interesting take on 'the Devil's Deal. Because of this framing, the game utilises different interfaces to demarcate the present and the told story (as you are both listening and playing through the tale).
As usual with this author, the imagery is quite vivid through the extensive prose, especially the descriptions surrounding nature and the start of the second part of the story. Though the choices are limited and the story fairly linear, the interactivity in this game (or lack thereof) is nonetheless pretty interesting, especially through the first part.
I particularly enjoyed the endings, revealing much more than the fate of John Cassidy King. Surprisingly, that extra reveal stayed longer in my mind, especially the one of the earliest ending.
|Future Boy!, by Kent Tessman, Derek Lo, Dan Langan, and Nate Laguzza|
Average member rating: (7 ratings)
|Cryptozookeeper, by Robb Sherwin|
Average member rating: (21 ratings)
Marrow is delicious but that's not why you're here. You're supposed to pick up a single jar of alien bone jelly, which of course can't exist and doesn't exist, so you've convinced yourself that transporting it is no crime. Getting worked...
|HUNTING UNICORN, by Chandler Groover|
Average member rating: (28 ratings)
A maiden leads a unicorn hunt. Sixteen narrative variants. Choose-your-own-adventure style. Mature thematic elements.