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About the StoryIn a mysterious, dream-like world, enormous tidal waves have surrounded an island -- trapping you along with many others. And then the killing starts. What are you going to do? Better decide quickly. You have two hours left and the clock is ticking. Game Details |
31st Place - 21st Annual Interactive Fiction Competition (2015)
Rock, Paper, Shotgun
A story of paranoia, mystery and a bizarre improvised currency.
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This was one of the few IFComp 2015 games that I never reviewed. On my old laptop, it wouldn't even run; every page of text would be immediately erased.
It works on my new laptop, though. And what an unusual game it is.
It runs in a command-prompt type window, and uses single-letter commands with occasional typing of names and numbers.
It is a surreal game, with huge standing waves surrounding a 25-location town and people getting murdered left and right, each murder announced by red lightning.
A hallucinogenic bunny hops around guiding you.
I've never come close to finding the murderer, but I've discovered many of the game's secrets over my 4 playthroughs. The best involved a tightly-timed sequence at a bar leading to a length CYOA sequence.
This is a game with several flaws, such as the fact that you can't scroll back through text due to it disappearing, and it's incredibly easy to hit a button and miss a whole page of text. There is no save command.
But these flaws enhance it; it makes you approach the game more cautiously. This game is a masterpiece in a way. But it requires length play.
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