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|Average Rating: |
Number of Reviews: 4
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When you agreed to meet him, you thought it would all end amicably. That you could go away and close this chapter of your life. Instead, you're now running from him. Bad news: no cell phone reception. You can't call for help. You're stuck. Good news: this is familiar territory. This is your lab. Can you get out of this alive?
Be warned: this game contains mentions of abuse and violence.
The game is simply done and technically well-thought-out, with an inventory system and a navigation system using a compass, a la The Axolotl Project. Item descriptions of things in the lab reveal a close attention to accuracy and detail; you can pick up a beaker of isopropyl and trust that the information you get will be like something you might find on an MSDS (Material Safety Data Sheet).
The writing steers clear of florid detail or elaborate tricks with language, instead reminding the player of the urgency of the chase at every other turn ("He's near"). Some might find it too technical or clinical; I found it struck a good balance.
Chemistry and Physics uses no fancy tricks, does nothing neat with multimedia, but instead relies on the strength of its writing to convey the animal fear of being chased.
This Ectocomp game was a speed-IF, but it turned out really well. An abusive boyfriend chases you into a laboratory, where you have to run around in the darkness, hiding, distracting, and trying to get out.
The writing is compelling and creepy, and the puzzle of surviving was good enough to get it nominated for an XYZZY for Best Individual Puzzle.
Overall, great for horror/stalker fans.
I'm slightly biased against twine style games, but this is done well, and feels more like a traditional parser-based IF in the interaction and mechanics of the central puzzle.
I think there should be a trigger warning: it is about a violently abusive man, but this is a good game with excellent writing.
Very fair, and very consistent. There were no short-comings or technical flaws I found.
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Average member rating: (6 ratings)
It's just shy of closing time on the last Saturday before Christmas; only a handful of regulars left in the bar. Peaceful, even, in spite of all of the city's damage. And then he walks in with some messed-up story about a costumed...
|Sorcery! 3, by Steve Jackson and inkle|
Average member rating: (7 ratings)
The land of Kakhabad is a wilderness - a ruined desert, a tangled forest, cruel mountains and fissures, all guarded by seven fearsome serpents. But you must cross this land if you are to reach Mampang and the Crown of Kings. Rely on your...
|The Imposter, by Enrique Henestroza Anguiano|
Average member rating: (5 ratings)
A man wanders the streets of Paris after a personal tragedy.
2013 XYZZY Awards Nominees by Molly
Here are the nominees for the 2013 XYZZY Awards, roughly by order of appearance on the finalist page. Note that this list does not cover the Best Technological Development Award.
Ectocomp Games (All English Winners/Entries) by thecanvasrose
A list I created for myself so I can play all of these games. Sorted by rank and year. English entries. I'll add descriptions and my own ratings (out of 5 stars) to the entries in this list as I go through them.
Great "white hat" horror games by genre by MathBrush
This list does not include games intended to disgust or to make you personally feel evil. The focus is on games where good overcomes evil, or that just make you think. That is what I mean by "white hat" games. Games like Vespers or...
For Your Consideration - XYZZY-eligible puzzles of 2013 by Sam Kabo Ashwell
This poll is a place to suggest individual puzzles from games released in 2013, which you think might be worth considering for Best Individual Puzzle in the XYZZY Awards. Leave a brief, unspoilery-as-possible title for the puzzle in the...
Games Theoretically but not Practically Beatable on First Attempt by Floating Info
I'm looking for a very specific level of difficulty: a game where you theoretically could beat it on your first attempt, but you won't. At some point in the game you'll fail, but that point may vary from person to person, and when you...