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1-9 of 9
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1 people found the following review helpful:
![]() Hauntings is a short and well written supernatural tale about a woman who shows up for work at the old house of a mysterious no-questions-asked employer. As the sole entry into the IF section of the Saugus.net Halloween Contest of 2011, it won in its field. The game keeps its interactions simple, advising the player to stick mostly with the movement commands, GIVE and GET and basic conversation commands like YES/NO. The focus is on the prose and its descriptions of the peaceful but dilapidated location and the thought processes of the PC. I don't think the game's period or geographic setting are specified, but the heroine's situation and the hints of social custom mentioned in Hauntings made me feel like it is probably set in the 1940s at the latest – though it could be as far back as the century before that, or maybe even later than the 1940s if in a remote location. Was this review helpful to you? Yes No Remove vote | Add a comment
5 of
6 people found the following review helpful:
![]() by AmberShards (The Gothic South) Sometimes, although rarely, less is more. Hauntings shows that the old advertising bromide is occasionally right -- it has just enough atmosphere to be evocative, using restraint where one could easily freefall into gothic excess. Although some rooms are too minimally described, most are just right, as in the case of the Sickroom. The pacing is questionable, but not overly frustrating, and the characterization is solid, at least until the end. One of the characters (Spoiler - click to show) (Leonara) isn't given the detail she deserves, and that diminishes the game a bit. Was this review helpful to you? Yes No Remove vote | View comments (5) - Add comment
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