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Short game about escaping a hotel made for Neo-Twiny Jam. The main rule was that we had to make a Twine game in at most 500 words, so it is very short and I had to cut more words than I would have liked to make 500.
(Walkthrough on itch.io page.)
Entrant - Neo-Twiny Jam
46th Place (tie), Best in Show - The IF Short Games Showcase 2023
| Average Rating: based on 4 ratings Number of Reviews Written by IFDB Members: 3 |
500 Word Hotel Escape is about what you'd expect. It's not a huge hotel. But you overslept on the final day of vacation, and now it's locked, and your room is isolated. No easy way out.
It's not hard to lawnmower through, just searching everywhere, as you discover a key or two, as thankfully it's not all about finding keys. There is variety!
5WHE flipped the fears from the times in hotels I hoped I hadn't misplaced my key on their head--the point being you are busting out instead of in, and I found the ending to be lampshaded more than well enough. So there were nice little subversions.
I'm slightly bummed the author didn't slip in the other stuff they meant to. It feels like the writing could have been tightened up slightly, but then again, I found it tough to cut down my word count below 500. Perhaps some simple graphics would've helped, as a lot of the writing specifies directions e.g. "the window is behind." But this is technical quibbling. I think I'd enjoy seeing 1000 Word Hotel Escape to see what the author couldn't quite slip in.
This game was written in 500 words or less for the Neo Twiny Jam.
I manages to have multiple locations, puzzles, inventory, essentially a whole world model. It's brief, and the puzzles aren't difficult, but it was nice to see how smooth everything is.
You end up locked in a hotel room and have to find your way out. The only part I felt was missing was perhaps some final twist or surprise at the end, or otherwise an explanation, just a sentence.
What’s the worst that could happen when missing your alarm? Here, being locked inside the hotel, after the owner has shut it down for the season. Without a phone to call for help, you are left to your devices to find a way out.
The puzzle is pretty simple (click on the correct links to progress), and quite reminiscent of parsers/text adventures (I would see this one as a pretty cute beginner entry imo).
Nice job!