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Fingertips: Fingertipsby Michael D. Hilborn profileEpisode 18 of Apollo 18 Tribute Album 2012 Science Fiction Inform 7
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(based on 9 ratings)
2 reviews — 11 members have played this game. It's on 14 wishlists.
| Average Rating: based on 9 ratings Number of Reviews Written by IFDB Members: 2 Write a review |
This is a surprisingly complex one move game. It was written for the Apollo 18 Tribute album and named after the corresponding song.
You are stuck in a time loop as a reactor core explodes on a station over a black hole. You have to look at everything, learn a new number system, and figure out some alphanumeric codes.
As a mathematician, this was pretty fun. As an IF player, I appreciated how much work went into this. Great game.
Fingertips: Fingertips is a first class little multi-layered cryptographical puzzler with a richly evoked science fiction setting that neatly makes the one move requirement make sense.
It's the kind of game that you need to write notes on (or uh, at least I did), and has different solutions such that when you find the better solution, the work involved getting there has made it that much more satisfying.
Time Travelers by Walter Sandsquish
Players get to travel back and forth through their player-characters' time-lines all the time by using UNDO, RESTART, and RESTORE. So, it's only fair that player-characters sometimes get to move back and forth through a time-line also....
Games where you fix a broken spaceship by MathBrush
A lot of games are about being in a broken spaceship and having to fix it. Here's a list! Some games don't really fit, or only have a few parts involving fixing a ship. I left a lot out where you woke up in a ship and then sabotaged it...
Apollo 18+20 by Teaspoon
Interactive fiction games, with one game per track on the album Apollo 18 by They Might Be Giants. The regular tracks are generally short games. The Fingertips tracks are one-move games (however the authors interpreted that). The games...
Games centered around a "groundhog day" loop by Merk
Two that come to mind, which I haven't played in years and may be remembering wrong, are Moebius and All Things Devours. Games with fail states, by their nature, fit the bill from a mechanical level, but I'm curious about games where...