Have you played this game?You can rate this game, record that you've played it, or put it on your wish list after you log in. |
A summons from the Duke himself? This has to be serious. It's rumored that the nearby Duchy of Piostro has unearthed something dangerous: an ancient weapon from before the Deluge. The last agent sent to recover it has disappeared. Now it's up to you to break in and retrieve the weapon before Piostro can activate it and change warfare forever.
3rd Place - Text Adventure Literacy Jam 2026
| Average Rating: Number of Reviews Written by IFDB Members: 1 |
I always look forward to Daniel Stelzer's games now because they've basically become like Ryan Veeder, in that both have a good track record of consistently putting out well-polished games with interesting mechanics that are easy to finish and have a wide variety of settings.
The setup in this game is a kind of medieval alchemical heist, which made me realize several of the games in this competition have similar themes, which made me look up and discover the theme is 'archaeology'. The mechanic in the game is an object that vanishes things (discovering what that exactly means is the major crux of the game).
The map is compact, with most of it forming a 3x3 square. Elementals guard the different parts of the map, requiring some ingenuity in how to deal with them.
Overall I found the game solid and good for beginners while still being fun for experienced players (one optional puzzle was too hard for me as I hadn't experimented enough, but it was, fortunately, optional). To me the only flaw (if it can be called that) was that in my subjective opinion it stopped just short of greatness in story and mechanics. I feel like if it had just one more puzzle in the main areas and one more paragraph at the end with some kind of new interesting info or twist or hook then it would have been awesome. Even without that je ne sais quoi, it's one of the best games I've played this year.
Works where the main map is a 3x3 maze by Andrew Schultz
I saw a parallel between two very different games, and I think there must be more such games! I appreciated the economy in both, diagonal exits or no. I sort-of wrote one of my own & have a WIP that is sort of 3x3. If I ever write it,...
2026 Review-a-thon - games seeking reviews (authors only) by Tabitha
The IF Review-a-thon is an event meant to spur reviews of games that haven't received much reviewing attention. If you're an IF author who would like more reviews of your work, feel free to submit your eligible works (up to three per...