by Emily Short profile


Return to the game's main page

Reviews and Ratings

5 star:
4 star:
3 star:
2 star:
1 star:
Average Rating:
Number of Ratings: 121
Write a review

Previous | << 1 2 3 4 5 >> | Next | Show All

- ilyu, March 21, 2023

- jaymesjw, February 7, 2023

- SherwoodForbes, June 21, 2022

- TheBoxThinker, May 22, 2022

>INVENTORY - Paul O'Brian writes about interactive fiction

There are puzzles, yes, but almost every puzzle seems to have alternate solutions, and even better, these alternate solutions make perfect sense within the game's magical logic. Moreover, Metamorphoses provides much space for play and experimentation, especially through the use of a couple of devices that can effect startling and fascinating transformations on most of the objects in the game. The potential of these devices is so vast, and their effects implemented so thoroughly, that I could easily have spent the two hour judging period just playing with them and experimenting with the results.

In fact, the game is coded so well that for a moment it gave me a flash of that wonderful sense I used to get when I first started playing interactive fiction, the sense that here is a world where anything can happen, and anything I try can elicit a magical, transformative response. Of course, that feeling breaks down quickly and inevitably when something I attempt isn't accounted for, but just for that moment of wonder it gave me, I won't forget Metamorphoses for a very long time.

You wrote this review - Revise it | Add a comment

- bkirwi, April 14, 2022

7 of 7 people found the following review helpful:
A dreamlike search for..., September 9, 2021
by Rovarsson (Belgium)
Related reviews: Puzzler, Fantasy

First off, some tech-stuff: This game is, hands-down, the most deeply implemented piece of Interactive Fiction I have ever played or heard of. Along with that, it also provides an amazing freedom of experimentation. This is no sandbox, this is dune after dune.

The puzzles are,partly because of the aforementioned freedom, not hard. They are sensible and great fun. Choose your own logical approach and try it. Many different solutions will work, and those that don't will not work for a reason. Very rewarding.

The story is very much for the player to fill in. Lady Short gives you the backbone elements of a story of personal growth and inner realization, up to you to interpret it. The many different endings also give you many possible interpretations.

The writing is crisp and clear, giving Metamorphoses that dreamlike quality. The descriptions are detailed enough to be practical, without excess decoration. Exactly because of the sparse descriptions, the imagination has ample room to dream up it's own version of your surroundings.

Maybe the biggest puzzle here is the quest for completeness.A reverse read-the-author's-mind problem. When playing (and replaying) ask yourself, "What has Emily Short NOT thought of?"

Very, very good game.

- Lance Campbell (United States), August 17, 2021

- Hellzon (Sweden), July 1, 2021

- Artran (Prague, Czech Republic), May 3, 2021

2 of 2 people found the following review helpful:
Intriguing idea for a game, January 9, 2021
by Wynter (London, UK)

A text adventure with a twist: all of the objects can be altered, both in size and in substance (e.g. changed from metal into wood). So not only do you have to think, 'What could I do with this object?', but also, 'What could this object become?'

This takes place in a fascinating and mysterious setting, a medieval/early modern world of alchemy and of the four humours. You are in a house filled with strange and wonderful objects and paintings, which enhance the gameplay considerably. I would have liked to have known more about the building you are in, and how it came to be as it is, and more backstory about the playing character and the Master more generally. In Emily Short's Bronze, for comparison, the castle and the objects within it are more closely linked to the story.

It is a short game, and according to the 'help' function, not a difficult one; I actually found it harder than I expected, perhaps because the setting is so mysterious that the actions you have to perform are not always self-explanatory, and also there is the extra challenge provided by the sheer number of permutations of the transformations of each object.

I admired this game mostly for the clever idea of metamorphosing objects and for the gorgeous descriptions and setting that I have come to expect from an Emily Short game.

- Zape, December 19, 2020

- Rainbow Fire , August 30, 2020

- Ry (Philippines), May 6, 2020

- Snave, October 31, 2019

- erzulie, September 24, 2019

- E.K., May 25, 2019

- elias67, March 12, 2019

- getlostdont, February 5, 2019

- JoQsh, January 17, 2019

- RoboDragonn, December 30, 2018

- davidar, November 10, 2018

- Joey Jones (UK), September 15, 2018

- ialessan, July 21, 2018

- yaronra, July 16, 2018

Previous | << 1 2 3 4 5 >> | Next | Show All | Return to game's main page