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About the Story
Explore the weird, until the sunken things come for you.
Nominee, Best Writing; Nominee, Best Story; Nominee, Best Use of Multimedia - 2019 XYZZY Awards
19th Place - 25th Annual Interactive Fiction Competition (2019)
Beautifully written and designed, emotional, and very personal
The deftness of the writing, mythology, story structure, and themes, in concert with the beautiful use of interactivity and visual design, make this my favorite piece of the competition.
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These Heterogenous Tasks
Not like anything else
This is a work which is not like anything else, and which aims to approach IF as literature, both of which I appreciate a hell of a lot.
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|Average Rating: |
Number of Reviews: 2
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This is a conversation-powered, living poem in which two people uncover a village previously submerged by a dam. As they uncover layers of the physical landscapes, so they also uncover the landscapes of the PC's childhood and family.
Everything is fragmentary, forgotten, which creates a sort of creeping horror. The unpredictable visual design adds to that.
The game has a striking use of images throughout, and whether by design or browser variability, the text design occasionally looks buggy - text sometimes appears in unexpected places, or laid out in odd ways. Here I chose to see that as part of the effect of the game.
The Good People was intriguing, not least because it scratched my particular itch of exploring abandoned landscapes and memories.
This game grew on me over time.
Like Pseudavid's previous work, this game is a highly-polished Twine game that focuses on time, place, and interpersonal relationships.
In The Good People, you play as a person descended from the inhabitants of an ancient village which was covered by a reservoir, and which has now only recently emerged. The exact setting escapes me; it seems like Native Americans in the Southwest due to the reservoir setting, but could also be Irish perhaps (?) or South American.
You've started a relationship with a travel writer who is of a different race from you, and you feel alienated from your past and your people.
This slice-of-life opening is pretty good but a little too 'high art' for me. It takes a sharp turn in the middle, though, that resonated strongly with me.
Uses unusual text placements, graphic images, occasional slow text and text animations.
If you enjoyed The good people...
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Recommended ListsThe good people appears in the following Recommended Lists:
Great "white hat" horror games by genre by MathBrush
This list does not include games intended to disgust or to make you personally feel evil. The focus is on games where good overcomes evil, or that just make you think. That is what I mean by "white hat" games. Games like Vespers or...
PollsThe following polls include votes for The good people:
For your consideration: XYZZY-eligible Best Use of Multimedia of 2019 by MathBrush
This is for suggesting games released in 2019 which you think might be worth considering for Best Use of Multimedia in the XYZZY awards. This is not a zeroth-round nomination.This is not an official list. The point of poll is partly to...
For your consideration: XYZZY-eligible Best Setting of 2019 by MathBrush
This is for suggesting games released in 2019 which you think might be worth considering for Best Setting in the XYZZY awards. This is not a zeroth-round nomination.This is not an official list. The point of poll is partly to suggest...
For your consideration: XYZZY-eligible Best Story of 2019 by MathBrush
This is for suggesting games released in 2019 which you think might be worth considering for Best Writing in the XYZZY awards. This is not a zeroth-round nomination.This is not an official list. The point of poll is partly to suggest...
This is version 9 of this page, edited by Zape on 28 July 2020 at 7:21am. - View Update History - Edit This Page - Add a News Item