Measureless to Man

by Ivan R. profile

Lovecraftian
2017

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1-10 of 10


- jakomo, June 17, 2022

- Edo, May 24, 2021

- Zape, July 24, 2020

- Mr. Patient (Saint Paul, Minn.), November 17, 2017

- Karl Ove Hufthammer (Bergen, Norway), November 17, 2017

- Sam Kabo Ashwell (Seattle), November 17, 2017

2 of 3 people found the following review helpful:
A shortish Lovecraftian horror game set on an airplane, November 16, 2017
by MathBrush
Related reviews: 15-30 minutes

I beta tested this game.

This is a short parser game in the Lovecraftian tradition. It takes place mostly on an airplane.

The game is interesting both story-wise and mechanically. Story-wise, it features a protagonist that isn't just a standard anglo-saxon. Mechanically, it features 3-dimensional movement in multiple environments. 3d movement is something I worked on in my game Ether, and I think this game handled it well.

However, the interactivity was iffy, as it was difficult to know what commands would work.

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- sushabye, November 7, 2017

- E.K., October 25, 2017

4 of 4 people found the following review helpful:
Broken and short, October 8, 2017
by Marco Innocenti (Florence, Italy)

I expected a far bigger game, given the premise.

What I have mistaken for a prologue is indeed half the game. That half is specially well crafted and intriguing... then the game simply breaks. It starts behaving strangely (poor testing of the second half?) and becoming the more and more aimless. And when I started to think "what's happening here?", the game is over.

Left a bitter taste. This could have been a nice piece, if only it didn't wander away so soon.

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