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About the Story
A brief interactive autobiography by Sean Huxter
9th Place, Le Grand Guignol - English - ECTOCOMP 2023
43rd Place (tie), Best in Show - The IF Short Games Showcase 2023
Number of Reviews: 2
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This game is (hopefully partially) autobiographical, describing a long career in a game company. A lot of it was familiar to me; my father owned a video game company growing up and I spent a lot of time at work. The arcade games, chill out areas, lots of sketches and endless cubicles, mixed with frustrating bugs, all sounded about right.
The main point of the game is two-fold: fix a bug, and find a 'peep' to hide in someone else's office.
There is a lot of narrative momentum, with parts like fixing the bug being an effective story, and the strange happenings beyond the janitor's closet...
On the other hand, I often found myself fighting the parser, especially when dealing with a certain unreachable thing I found.
Overall, there is a good haunting story here.
This was a fun short parser, mixing some surreal elements with the horror tropes. Late at night, you find yourself back at work to fix one darn bug that's been bugging you for a while, and mess with your colleague. Of course, because you're in an empty building, in the middle of the night, completely by yourself, you hear some strange noises that prompt you to investigate, as they get weirder.
The writing is pretty fun, and plays on horror tropes to give a very eerie vibe, to the point that you question whether what you are experiencing is real or you are hallucinating. I also quite enjoyed the in-game commentary ( * ) while playing, and even typed the command even when there weren't any indicators (there are no hidden one, but the response is funny).
I've only had to use the walkthrough once, for the middle puzzle (yay for in-game walkthroughs!), as the rest was pretty intuitive.
This was a fun time!