This game is (hopefully partially) autobiographical, describing a long career in a game company. A lot of it was familiar to me; my father owned a video game company growing up and I spent a lot of time at work. The arcade games, chill out areas, lots of sketches and endless cubicles, mixed with frustrating bugs, all sounded about right.
The main point of the game is two-fold: fix a bug, and find a 'peep' to hide in someone else's office.
There is a lot of narrative momentum, with parts like fixing the bug being an effective story, and the strange happenings beyond the janitor's closet...
On the other hand, I often found myself fighting the parser, especially when dealing with a certain unreachable thing I found.
Overall, there is a good haunting story here.
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