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Sierra On-Line's first game, and, according to their press releases, the world's first graphic adventure. This game was released into the public domain on Sierra's seventh anniversary. Somehow, it hasn't weathered as well as Adventure and Zork. The graphics are crude, and the parser is substandard even for its time. Still, it's interesting to see where the Sierra empire got started. It's a bloody little story involving a search for jewels in an old house. It has a lot in common with The Colonel's Bequest - well, there's far less plot and characterization, but there's about as many deaths, including your own at unexpected moments. Contains an outdoor maze and one crucial early puzzle with a time limit.
-- Carl Muckenhoupt
Ficção interativa by Emily Short
IF presented so far at the 13ª Jornada Nacional de Literatura in Passo Fundo, 2009. These works were chosen for a variety of reasons: to illustrate the history of interactive fiction, to teach new players how to interact, to demonstrate...
Influential Games by Rose
As a historical exercise, I've begun compiling a list of IF games that have either done something ground breaking with the medium or otherwise influenced it; and I've turned it into a poll so everyone can have input on the expansion....
Your very first game. by DustyCypress
Do you still remember when you played your very first IF? How did you get drawn (and perhaps addicted) to IF and have been playing still? What was the title that started it all for you? I started with a collection called "The Adventure...
First IF that you have ever played by BlitzWithGuns
What is the first IF that you have ever played? The game that made you love the concept of IF?