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About the StoryMars is, at best, 13 minutes of light removed from Earth. So when your girlfriend gets on the Commercial Virgin spaceflight to teach at Mars University, you realize the relationship has... a bit of a challenge. Will your penmanship be enough to keep the relationship warm? Game Details |
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Time to completion: 20-30 minutes
You play Jack, whose girlfriend Elizabeth has left for Mars for a position teaching anthropology. Constrained by cost, the only means of communication you have with her are the letters, and each takes three months to arrive. Three months is a long time...
The gameplay reminded me of First Draft of the Revolution, with the epistolary format and the way branching is achieved. 13 Minutes of Light introduces a wider story arc of political unrest and social inequality to contextualise the relationship, contrasting the content of the letters with snippets from a mockup of Reddit's /r/mars.
I particularly liked Elizabeth's development from anthropology graduate to (Spoiler - click to show)political leader. This game also plays on the uncertainty and tension that comes with such a restricted form of communication as letters: how do you know what the other party really means?
There are some bits which could have been improved to make 13 Minutes of Light more enjoyable, one of which was a feedback system I didn't understand. The game tells you which parts of the letter go off well, which don't and which are mysteriously relevant to the story. This felt out of place with the theme, given that we are told (repeatedly) how long letters take to be delivered - and whose point of view are these from, anyway?
13 Minutes of Light could maybe stand to be aesthetically more pleasing, but it still represents a solid example of epistolary branching IF.
Let Them Eat Cake, by Alicia Morote Average member rating: ![]() The small riverside town of Sangnoire holds a deep and dear tradition: the Saving Day Festival. Each year, the citizens gather and offer their best tributes to celebrate the town and its continued existence. It's a miracle how anything... |
I'm Really Sorry About That Thing I Said When I Was Tired and/or Hungry, by Dietrich Squinkifer (Squinky)
Average member rating: (15 ratings)
"I'm Really Sorry About That Thing I Said When I Was Tired and/or Hungry" is a mostly-autobiographical story of how it was like growing up among several different cultures and not really fitting into any of them.
Reference and Representation: An Approach to First-Order Semantics, by Ryan Veeder Average member rating: ![]() Violence is the answer to this one. |
A Doll's House by verityvirtue
Games which feature female protagonists who mature through the progress of the game.
Mars master list by Kinetic Mouse Car
All about Mars. Does not need to take place on the surface of Mars. Games that take place under Mars' surface, orbiting Mars, on Mars' moons, or even just about traveling to Mars are included. Simply ones that add an interesting twist or...
For Your Consideration: Games from 2014 that should be nominated for the XYZZY Awards by Molly
There were a lot of great games released in the past year, and now that the XYZZYs are coming up, it seems like a very good idea to take a poll of all the games from last year people would like to see nominated. The management has asked...