Pick Up the Phone Booth and Aisle
by David Dyte, Steve Bernard, Dan Shiovitz profile, Iain Merrick, Liza Daly profile, John Cater, Ola Sverre Bauge, J. Robinson Wheeler profile, Jon Blask profile, Dan Schmidt profile, Stephen Granade profile, Rob Noyes, and Emily Short profile
First I played pick up the phone booth and die. As I began to play this, I had no idea how there could possibly be so many authors. What did the original take, like 10 minutes to program?
But then I tried it. Of course, the responses to the old game's commands were here, and silly. (This game assumes you played the other). Then there are endings for just about whatever you do (or at least whatever I tried to do).
The writing is very clever (and some reminiscent of Monty Python!). What's nice is it's a game about PLAYING, and not WINNING. Just go out and see what they thought of, and what the responses are, instead of trying to get ye flask or finding the torch room, or SUVEH TIA ANI MATO... instead it's just a nice little game to play with, I'd give it my vote for IF game that most resembles a Flash Game you would find on addictinggames.com.
My only regret is that it didn't seem to understand "Dial".