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About the Story
This game is under a thousand words (including the code). It's definitely short. Hope you find it fun.
Though VERY short, the game was fun overall and still gives agency to the player where possible.
It DOES have a few different endings (and when you consider that was all done WITHIN the 1000-word limit (including the code), that's not so bad).
The names used will likely seem odd or non-standard. This was done because they are used as "thank-you's" for the people that helped me create it.
Thank you again, to everyone!
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Number of Reviews: 5
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While I gave this game a 2/5 within the world of Interactive Fiction games, I would most surely give it a 5/5 based on the fact that it was written to satisfy a competition rule for writing an IF game in under 1,000 words (http://twinery.org/forum/discussion/2778/super-sudden-surprise-challenge-harlowe-1-000).
With this being said, the writing is solid and pays homage to the pulp fiction genre. The situation is fun and intriguing and presents the player with clear choices and subsequent endings. (Not to mention that I’m one of characters in the story.)
This is a very well-structured, but short experiment that is both enjoyable and humorous.
If you don't frequent the Twine forums, there's not much for you here. The story is just a collection of noir tropes, although the writing is occasionally witty. The game references some of Twine's most beloved advice-givers, including Sharpe, GreyElf, and MadExile (for whom a cocktail is named). Twine creator Chris Klimas also appears as, um, a stripper. And there's a cruel joke about SugarCane at which I confess to having laughed out loud.
I'd rather not rate this, but I do tip my hat to the author for honoring some of Twine's unsung heroes (Sharpe was one of the first people to play and comment on my first game!). These people have volunteered hours and hours of their time providing support for Twine users and are rarely credited for it.
Was there a Leon Arnott reference? I didn't see one. Consider adding a mysterious villain named Mister L., or, for a more action-packed experience, ending the story with a glorious train wreck.
<<insert "In conclusion:">> Those were Twine jokes.<<gains>> So is this.<<endinsert>>
I am new to the forum so I did not know about all the references to actual people here, but I still thought it was hilarious. I did not know there were some inside jokes so I just assumed it was a wacky type humor and I loved it. Now that I know it incorporated real people I like it more. It's not easy to stay withing the amount of words especially for this type of writing so I say I have to give it five starts for creating a very humorous little piece that is still feels complete.
This game is essentially just a way to cram the names of a lot of people from a certain Twine forum into a game. If you aren't one of those people, there is not any real reason to play the game, because the names are distracting.
Perhaps the author could include a version in the future that allows you to toggle back and forth between the usernames and more ordinary names.
This is a quick way to engage your mind and have some fun! The writing of the game paints a vivid picture so the reader feels as if they are actually there. Super well written and fun to make decisions to see where they lead you. I loved it! Make more!!