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About the StoryHotsy-totsy! It's 1928 and you're madcap flapper Hazel Greene, tottering around the city's finest hotel with a gullet full of giggle juice...until a gaggle of ghosts shows up to spoil the fun by turning every drop in the place into lousy, undrinkable WATER. Explore the beautiful Poseidon Grand Hotel, meet Barnaby Mooch the Magnificent Pooch, and get splifficated on a snootful of ectoplasm in this paranormal puzzle comedy. Game Details |
Winner - Tie, Best Game; Nominee, Best Writing; Nominee, Best Story; Winner, Best Puzzles; Winner, Best NPCs; Nominee - Helping Madame Ping Ping with the séance, Best Individual Puzzle; Winner - Inspiring the artist, Best Individual Puzzle; Winner - Hazel Greene, Best Individual PC - 2019 XYZZY Awards
1st Place overall; 2nd Place, Miss Congeniality - 25th Annual Interactive Fiction Competition (2019)
Stephen Granade
Let's Play Zozzled!
Let's play Steph Cherrywell's text adventure "Zozzled!", which won the 2019 Interactive Fiction Competition.
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| Average Rating: ![]() Number of Reviews: 6 Write a review |
This game is the kind of thing Steph Cherrywell is known for: smooth humor, a large, easily navigable map, genre tropes pursued to their logical end, plenty of polish, and vivid characters.
I found this game's puzzles more logical than some other Cherrywell games, though I had trouble with one particular artist. Looking back, I ignored many, many, hints.
You play as a flapper (with all the 20's lingo) whose desperate for a drink. But it's all been soaked up by ghosts, so you have to hunt them down one by one!
I really enjoyed this game, and I think that it has a great chance of wining this year's comp.
I enjoyed playing this game through and found the best thing about it was the writing. The puzzles were not too hard and the challenges all manageable. The hardest thing was the transition between choice mode (e.g. 1 - do this 2 - do that) to the standard parser mode.
Overall a great story, very funny and quirky. Thoroughly enjoyed it.
This is a solid, well-polished game with lovely humour and great puzzles. Not mind-blowing, just very good. In the end I found it was rather perfectly balanced, integrating a lovely and fun story with a decent set of rather original puzzles. The flow and timing of Zozzled is particularly impressive, making it clear that this is the work of an experienced author. Of Steph’s earlier games, I have only played Brain Guzzlers from Beyond! which I found too easy, making it more of a story than a game. Zozzled, on the other hand, manages to combine story and game as well as any work of IF I have played. I’m sure it will be featured on many lists of recommended IF in the years to come.
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