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Number of Reviews: 2
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In this game, you call your son to apologize for not picking him up.
The reason you didn't pick him up? That's...complicated. The actual answer depends on your choices. You have a few 'main' choices and then a chance to add details.
The system is interesting, with realist options on what to do with the voicemail once you run out of time.
I played about 3 or 4 times and liked each of them. An expanded version of this would be fascinating, but a lot of the appeal here is from the wild branching, and that would quickly get out of hand.
This entry took a subtle approach to horror, using the rambling of an older woman through a voice message to her son. Complaining about everything and nothing around her, the message verges by the end of the piece close to paranoia (or full on paranoia depending on the path taken). While there might actually be something wrong with the woman's surroundings, she also seems not to be of sound mind either. Some paths will make you question whether the woman might just be out of touch, or whether her neighbours are as difficult as she portrays them to be, or the reason why M left...
If I were her son, I would honestly have deleted her message (if she sends it first, that is...