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This was made for the Neo Twiny Jam. Its structure is branching slightly with one major bottleneck.
Entrant - Neo-Twiny Jam
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This game was written for the Neo Twiny Jam, with 500 words or less.
It's a take on the short story A Diamond Necklace, which I only learned from Manon's review.
In it, an older student takes you in and gives you a great deal of advice (you can get 20 or more pieces of advice, it feels like). Then you meet them again later, much later, and have the chance to thank them...
The language and wording are unusual. Many of Andrew Schult'z games are based on wordplay and are intentionally written in weird ways to satisfy word patterns. This one sounds a lot like those texts but I don't see any discernible pattern, outside of some 1984 speech.
Reading the short story it's based on helped me understand it a lot more!
A short story in two acts: during your teenage years, when an older student gives you some advice, and later as an adult, meeting with that now-adult student and catching up. Strange form of prose. Confused thoughts during reading.
A strange take on “The Diamond Necklace” (“La Parure” - Maupassant)…