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Story File
For all systems. To play, you'll need a Z-Machine Interpreter with Blorb support - visit Brass Lantern for download links.

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> by @

by Aaron A. Reed profile

2010

Web Site

About the Story

On the surface, > seems to be a traditional adventure game, featuring treasure, an NPC, a puzzle, and a happy ending. However, matters are complicated by the realization that the work's purported author is actually a character within the story, calling into question the objectivity of the narrated events. Deeper interpretations are possible once one examines the source code to reveal the gender of the supposed author, implicating the player character as a cheapskate customer trying to skip out on a poor but brave male prostitute determined to receive payment. In this interpretation, the piece's title takes on new significance, invoking not only the standard IF prompt with its promise of agency, but also the cultural perceptions of worthlessness familiar to marginalized members of society like sex workers. Does the prostitute-narrator think he is "greater than" the player? Or does the player value his or her own character over the NPC? If the player makes the moral choice to make payment before attempting to leave, how does this color the interpretation of the game's ending message?

Game Details

Language: English (en)
Current Version: 1
Development System: Inform 7
IFID: 833C3258-FD1E-4CED-85BE-0E6CE99B0B05
TUID: tyuvsh5fa7d5g7x6

Page Update History

  v.3: 22-Jan-2020 00:47 - Dan Fabulich (Current Version) - Edit Page - Normal View
Changed description
v.2: 04-Apr-2013 14:44 - Edward Lacey
Changed author
v.1: 28-Feb-2011 02:13 - Emily Boegheim
Created page