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! CW: References to suicide !
A small dialogue spreading awareness about suicide.
Inspired by the Dialogue Jam from NeoInteractive, where through dialogue or written correspondence, "aims to bring discussions forward".
This is perhaps an incomplete prototype of what I want to make, an interactive story made to spread awareness about a serious topic I care about, and I would like to come back to better bring this story to life soon, possibly when I have more developed skills in game development.
Any feedback is welcome, I'm here to improve, and to eventually share my story.
Thanks, and enjoy
-M
Entrant - Dialogue Jam 2024
I Knew A Guy is a prototype short entry, formatted as a linear short story to raise awareness about suicide and myths around it. In it, an unnamed PC recounts their final moment spent with a person who would later take their own life, and their guilt around not seeing the signs or not helping them as much as they could have. Along with the text, a daunting track plays (which, if you go backward on your navigator becomes even more creepy and unsettling).
IF can be a great medium to explore difficult themes and spread awareness on this topic. And I wonder where this prototype will end up looking, because I think it does have a good starting format for what it’s attempting to do.