I imagine that the interactive nature of IF would allow themes of fate and free will to be used powerfully. Perhaps the PC is given a glimpse of his or her future and the player tries to avoid it. Are there games in which this is done? It could be intentional as part of the plot or game mechanic, or just a possiblilty regardless of the game itself (or is that true of all IF?). Thanks.
Rameses, by Stephen Bond 2 votes (No comment) [+](No comment) --perch... (No comment) [+](No comment) ( ![]() | |
Tapestry, by Daniel Ravipinto 2 votes "Concerns the..." [+]"Concerns the protagonist's attempts to revise his life choices after death." --Emily Short... (No comment) [+](No comment) --Cendare... ![]() | |
Fate, by Victor Gijsbers 2 votes "The protagonist..." [+]"The protagonist struggles to avoid an unhappy future from her visions." ( ![]() | |
Photopia, by Adam Cadre 2 votes "Although I myself..." [+]"Although I myself argue against this reading, Photopia has often been read as an exploration of free will versus determinism." --Victor Gijsbers... (No comment) [+](No comment) ( ![]() | |
De Baron, by Victor Gijsbers 2 votes "fate manifested as the nature of the PC" [+]"fate manifested as the nature of the PC" --perch... (No comment) [+](No comment) ( ![]() | |
Future Threads, by Xavid 1 vote (No comment) [+](No comment) ( ![]() | |
Grief, by Simon Christiansen 1 vote "Plays with the..." [+]"Plays with the question of whether the protagonist is able to do anything differently." --Emily Short... ![]() | |
Rematch, by Andrew D. Pontious 1 vote "The PC attempts..." [+]"The PC attempts to prevent the deaths of two friends." --David Welbourn... ![]() | |
Spider and Web, by Andrew Plotkin 1 vote (No comment) [+](No comment) ( ![]() | |
CYBERQUEEN, by Porpentine 1 vote "From the start..." [+]"From the start it's pretty clear that nothing you do really matters. Rubbed me the wrong way but maybe someone else'll enjoy it." --req... ![]() | |
The Storm, by Stephane F. 1 vote (No comment) [+](No comment) --Stephane F.... ![]() | |
Curses, by Graham Nelson 1 vote "This is the only..." [+]"This is the only game I know that actually lets the player character physically switch off the cosmic Determinism setting." --baf... ![]() | |
The Primrose Path, by Nolan Bonvouloir 1 vote "The PC attempts..." [+]"The PC attempts to prevent the death of a friend." --David Welbourn... ![]() | |
Constraints, by Martin Bays 1 vote "An odd little..." [+]"An odd little meditation on not being able to act." ( ![]() | |
Tethered, by Linus Åkesson 1 vote "Touches on the subject though you can't avoid the ending" [+]"Touches on the subject though you can't avoid the ending" ( ![]() | |
rendition, by nespresso 1 vote "It's obvious..." [+]"It's obvious what you need to do... but do you want to do it?" ( ![]() | |
Map, by Ade McT 1 vote (No comment) [+](No comment) ( ![]() | |
Poll created on October 2, 2009