I imagine that the interactive nature of IF would allow themes of fate and free will to be used powerfully. Perhaps the PC is given a glimpse of his or her future and the player tries to avoid it. Are there games in which this is done? It could be intentional as part of the plot or game mechanic, or just a possiblilty regardless of the game itself (or is that true of all IF?). Thanks.
Rameses, by Stephen Bond 2 votes (No comment) [+](No comment) --perching path... (No comment) [+](No comment) () --Nusco... Vote for this game | |
Tapestry, by Daniel Ravipinto 2 votes "Concerns the..." [+]"Concerns the protagonist's attempts to revise his life choices after death." --Emily Short... (No comment) [+](No comment) --Cendare... Vote for this game | |
Fate, by Victor Gijsbers 2 votes "The protagonist..." [+]"The protagonist struggles to avoid an unhappy future from her visions." ( - Full review) --Emily Short... (No comment) [+](No comment) --Cendare... Vote for this game | |
Photopia, by Adam Cadre 2 votes "Although I myself..." [+]"Although I myself argue against this reading, Photopia has often been read as an exploration of free will versus determinism." --Victor Gijsbers... (No comment) [+](No comment) () --Felix Pleșoianu... Vote for this game | |
De Baron, by Victor Gijsbers 2 votes "fate manifested as the nature of the PC" [+]"fate manifested as the nature of the PC" --perching path... (No comment) [+](No comment) () --Felix Pleșoianu... Vote for this game | |
Future Threads, by Xavid 1 vote (No comment) [+](No comment) () --Denk... Vote for this game | |
Grief, by Simon Christiansen 1 vote "Plays with the..." [+]"Plays with the question of whether the protagonist is able to do anything differently." --Emily Short... Vote for this game | |
Rematch, by Andrew D. Pontious 1 vote "The PC attempts..." [+]"The PC attempts to prevent the deaths of two friends." --David Welbourn... Vote for this game | |
Spider and Web, by Andrew Plotkin 1 vote (No comment) [+](No comment) () --Sam Kabo Ashwell... Vote for this game | |
CYBERQUEEN, by Porpentine 1 vote "From the start..." [+]"From the start it's pretty clear that nothing you do really matters. Rubbed me the wrong way but maybe someone else'll enjoy it." --req... Vote for this game | |
The Storm, by Stephane F. 1 vote (No comment) [+](No comment) --Stephane F.... Vote for this game | |
Curses, by Graham Nelson 1 vote "This is the only..." [+]"This is the only game I know that actually lets the player character physically switch off the cosmic Determinism setting." --baf... Vote for this game | |
The Primrose Path, by Nolan Bonvouloir 1 vote "The PC attempts..." [+]"The PC attempts to prevent the death of a friend." --David Welbourn... Vote for this game | |
Constraints, by Martin Bays 1 vote "An odd little..." [+]"An odd little meditation on not being able to act." () --Emily Short... Vote for this game | |
Tethered, by Linus Åkesson 1 vote "Touches on the subject though you can't avoid the ending" [+]"Touches on the subject though you can't avoid the ending" ( - Full review) --Denk... Vote for this game | |
rendition, by nespresso 1 vote "It's obvious..." [+]"It's obvious what you need to do... but do you want to do it?" ( - Full review) --sushabye... Vote for this game | |
Map, by Ade McT 1 vote (No comment) [+](No comment) ( - Full review) --MathBrush... Vote for this game | |
Poll created on October 2, 2009