The Elysium Enigma, by Eric Eve Average member rating: It was meant to be a routine visit on behalf of the imperial government, just to remind the settlers that the Empire hadn't forgotten them, and if you stick rigidly to the letter of your orders and refuse to... |
En Garde, by Jack Welch Average member rating: A man who has lost his mind. A mouse who has lost his realm. A dog who has lost his family. And the scientist who will save the world. |
End Boss, by Nick Keirle Average member rating: A hypertext game about choice. Contains: violence, distressing imagery, optional body horror, mild peril. Made entirely of words. |
The Endling Archive, by Kazuki Mishima Average member rating: Browse the Endling Archive to uncover the purpose of its creation. |
Endure, by Emily Short Average member rating: "Endure" is an interactive translation of four lines of the Odyssey. It responds to the player's choice of translation strategy as well as to the order of translation; the words you translate first will... |
Enigma, by Simon Deimel Average member rating: Eyes can see, and a mind can think. Insanity is just one step away. You are in a room. That's where you are, and you know exactly what is going on. But the truth is hard to take. The game file includes hints... |
Enlightenment, by Taro Ogawa Average member rating: "The intrepid Adventurer has escaped the caverns. Nought remains to block a successful escape but this troll here. Hmmm. A one-room adventure. The author recommends this for people who grew up on Zork II and... |
Epitaph, by Max Kreminski Average member rating: idle game about existential risks and the death of civilizations |
Erstwhile, by Aster (formerly Maddie) Fialla, Marijke Perry Average member rating: The neighborhood Thanksgiving party was going pretty well until you keeled over and died. Now you're a ghost, and you're going to figure out who killed you. But you can't exactly interview people or search... |
The Erudition Chamber, by Daniel Freas Average member rating: Step into the Erudition Chamber, where the solution to a puzzle is not half so important as the way you choose to solve it. Multiple solutions, multiple endings, and a generally good time all around - at... |
Escapade!, by Juhana Leinonen Average member rating: An entry in the 2008 One Room Game Competition. You play the bumbling sidekick of the heroic Captain McBrawn; while trying to carry out a task he's set you, you are captured by the Screaming Communists and... |
Escape From Summerland, by Joey Jones and Melvin Rangasamy Average member rating: Original Blurb: "In the near future a drone war rages in the skies, but below in Summerland there is only one thought: who's going to feed Jacquotte?" - Take Control of Three Characters each with their own... |
Ether, by MathBrush Average member rating: "For the first time in centuries, something is different. Your tentacles tingle as you float to the east past icebergs and whirlwinds. You skirt a pocket of hot air, bounce through a field of ice, and... |
Everybody Dies, by Jim Munroe Average member rating: It starts with a metalhead, Graham, realizing that throwing that shopping cart over the bridge was not the great idea he thought it was. Even if it did get him out of washroom duty at Cost Cutters.... |
Ex Nihilo, by Juhana Leinonen Average member rating: In the beginning there was nothing. From nothing light and darkness were born. |
Exhibition, by Ian Finley Average member rating: "The Hartman Gallery extends their invitation to an exhibition of Anatoly Domokov's "American Paintings." Who draws the line between art and life? HTML enhanced." [--blurb from Competition '99] |
EYE, by Arthur DiBianca Average member rating: I found this game in a dusty corner of the internet. It struck me as a little too cryptic, so I've added a few "editorial nudges." |
Fabricationist DeWit Remakes the World, by Jedediah Berry Average member rating: After a sleep of centuries, a synthetic being receives an unexpected visitor—along with a new role in the Great Project. |
Faery: Swapped, by mathbrush Average member rating: When you discover that your family has been invaded by faeries, there is only one thing to do: take names, and kick...well, actually, just take names. Cover art by Xing. |