JasonMel's Played Games

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Pick Up The Phone Booth And Die, by Rob Noyes
Average member rating: (114 ratings)
A very short game. Whatever you do, do not pick up the phone booth; well, you can guess from the title what happens if you do. [--blurb from The Z-Files Catalogue]

Planetfall, by Steve Meretzky
Average member rating: (121 ratings)

"Join the Patrol, and see the Galaxy!" You took the poster's advice, bait and all, and marched right over to the recruitment station near your home on the backwater planet of Gallium. Images of exotic...

Rameses, by Stephen Bond
Average member rating: (127 ratings)

Shade, by Andrew Plotkin
Average member rating: (421 ratings)

"A one-room game set in your apartment." [--blurb from Competition Aught-Zero]

She's Got a Thing for a Spring, by Brent VanFossen
Average member rating: (32 ratings)

It's been a hectic year, and it's time to get away. He told you that, and you agreed. Now you're here, in a grove of aspen, and long for a good, long bath in the nearby hot spring. [--blurb from The Z-Files...

Shogun, by James Clavell, Dave Lebling
Average member rating: (17 ratings)

Experience the sweeping drama and power of James Clavell's Shogun. The year is 1600. You are John Blackthorne, Pilot-Major of a privateering merchant ship and the first Englishman to set foot on Japanese...

Slouching Towards Bedlam, by Star Foster and Daniel Ravipinto
Average member rating: (219 ratings)

In the beginning was the Word, and it was hungry. ...

Small World, by Andrew D. Pontious
Average member rating: (15 ratings)

So Far, by Andrew Plotkin
JasonMel's rating:
Average member rating: (73 ratings)
Sitting in a cramped theatre, irritated that your partner apparently hasn't turned up, you are strangely intrigued by a current of air. It will lead you to a place very different from your own familiar...

Sorcerer, by Steve Meretzky
Average member rating: (68 ratings)

Sorcerer, the second of a spellbinding fantasy series in the tradition of Zork, takes you on a magical tour through the darker side of Zorkian enchantment. Your journey begins with a cryptic diary - the last...

The Space Under the Window, by Andrew Plotkin
Average member rating: (100 ratings)

A new, experimental game that has no puzzles but uses only words that change your focus on things, thereby adapting the story. [--blurb from The Z-Files Catalogue]

Spider and Web, by Andrew Plotkin
JasonMel's rating:
Average member rating: (318 ratings)

A vacation in our lovely country! See the ethnic charms of the countryside, the historic grandeur of the capital city. Taste our traditional cuisine; smell the flowers of the Old Tree. And all without...

Starcross, by Dave Lebling
Average member rating: (51 ratings)

Starcross, Infocom's science fiction mind-bender, launches you headlong into the year 2186 and the depths of space. And not without good reason, for you are destined to rendezvous with a gargantuan starship...

Stationfall, by Steve Meretzky
Average member rating: (47 ratings)

What a trotting krip! Since your incredible heroics in Planetfall, where you risked life and limb to save the planet Resida, things have hardly changed at all. Sure, you were promoted to Lieutenant First...

Stiffy Makane: The Undiscovered Country, by Adam Thornton
Average member rating: (21 ratings)

"Stiffy Makane: The Undiscovered Country. A game months in the making. A game designed to stretch the limits of Glulx Inform, and completely shatter the boundaries of good taste. A game described by sentence...

Tapestry, by Daniel Ravipinto
Average member rating: (44 ratings)

You were born; you lived; you died. Not everyone gets a second chance to go back and change crucial decisions. You have been granted one and must go back to critical moral dilemmas; but do you change the...

Textfire Golf, by Adam Cadre
Average member rating: (24 ratings)

Stand steady at the tee... head down... slow backswing. Now, drive your tee shot 220 yards down the fairway, splitting a pair of sandtraps. Loft a five iron onto the green. And sink a twenty foot putt for a...

Trouble in Sector 471, by Arthur DiBianca
Average member rating: (30 ratings)

The power just went out in Sector 471. You had better go take a look. (The Glulx version was entered in IFComp 2022. A browser-based version was released subsequently, in 2024.)

Wearing the Claw, by Paul O'Brian
Average member rating: (32 ratings)

A traditional fantasy quest in which you and your village have been cursed with a slow transformation into various animals. The only way to stop the curse is to retrieve the Pendant of Elinor from the...

Worlds Apart, by Suzanne Britton
JasonMel's rating:
Average member rating: (91 ratings)

For over 20 years, I dreamed about an alternate universe I called the Higher World. For three of those years, I poured almost all of my creative energy into a novel-length story set in that universe. Worlds...

Zork I, by Marc Blank and Dave Lebling
JasonMel's rating:
Average member rating: (222 ratings)

Many strange tales have been told of the fabulous treasure, exotic creatures, and diabolical puzzles in the Great Underground Empire. As an aspiring adventurer, you will undoubtedly want to locate these...

Zork II, by Dave Lebling, Marc Blank
JasonMel's rating:
Average member rating: (100 ratings)

The Wizard appears, floating nonchalantly in the air beside you. He grins sideways at you. The Wizard incants "Fantasize," but nothing happens. He shakes his wand. Nothing happens. With a slightly...

Zork III, by Dave Lebling, Marc Blank
JasonMel's rating:
Average member rating: (79 ratings)

An old, oddly youthful man turns toward you slowly. His long, silver hair dances about him as a fresh breeze blows. "You have reached the final test, my friend! You are proved clever and powerful, but this...

Zork Zero: The Revenge of Megaboz, by Steve Meretzky
JasonMel's rating:
Average member rating: (61 ratings)

The Great Underground Empire is in its heyday. Upscale condos crowd the massive caverns. Subterranean highways stretch from Aragain to the Fublio Valley. And no adventurer has yet set foot in the open field...


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