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About the Story
"Stiffy Makane: The Undiscovered Country. A game months in the making. A game designed to stretch the limits of Glulx Inform, and completely shatter the boundaries of good taste. A game described by sentence fragments. A game so powerfully vile that it should not be experienced by the elderly, those under 3' 6", or those with weak hearts. Stiffy Makane. X-trek. Very, *very* alternative sexualities. Play at your own risk." [--blurb from Competition Aught-One]
Nominee, Best Puzzles; Nominee, Best Individual NPC - 2001 XYZZY Awards
30th Place - 7th Annual Interactive Fiction Competition (2001)
>INVENTORY - Paul O'Brian writes about interactive fiction
SMTUC opened my eyes to several things that I could have happily lived my entire life without seeing, and put several images in my head that will no doubt haunt me to my grave, but it was a good time for all that...
SMTUC takes a sly swipe at what's really offensive about most AIF: the fact that it takes one of our most intimate, personal human behaviors, and reduces it to an exercise in hoop-jumping, involving thoroughly dehumanized players. Honestly, I have no idea whether this was at all Adam's (oh sorry, "Bruce's") intention, but that's how it struck me. Is it some kind of revolution or great step forward? Nah, but it was fun to see (and hear, and read about) Stiffy hoisted, as the saying goes, by his own petard.
|Jigsaw, by Graham Nelson|
Average member rating: (75 ratings)
New Year's Eve, 1999, a quarter to midnight and where else to be but Century Park! Fireworks cascade across the sky, your stomach rumbles uneasily, music and lasers howl across the parkland... Not exactly your ideal party (especially as...
|Metamorphoses, by Emily Short|
Average member rating: (118 ratings)
You wake to stillness. The hammering, banging, and shouting that kept you awake half the night are gone. The air is cold, and something smells burnt. Your master's experiments must be finished, but with what result?
|Child's Play, by Stephen Granade|
Average member rating: (51 ratings)
It is playgroup day and playgroup day is normally a good day but ever since that little red-haired girl started coming she always wants your toys. She shouldn't get your toys. You tried telling the mom this but she doesn't understand...
Stiffy Through The Ages by Ivanr
One of the most enduring characters in interactive fiction is a guy named Stiffy. Stiffy Makane. A misogynistic, notoriously ill-coded three-room game from 1997 launched an enduring inside joke, and over the past 20 years the ribald id...
Brilliant trolling games by Not Troll
Some games are just that bad, some are so bad it's good, and a few are obviously trolling. Yet, are there games that troll so much that they start to be brilliant? Or even those that seems to be trolling that turn out to be brilliant...
This Is Who We Are by Sam Kabo Ashwell
A considerable number of games exist largely as the commentary of the IF community (or some subset of it) upon the medium and the community itself. These works are likely to be befuddling to outsiders, but provide windows onto blah blah...
Games with graphics and/or sound by eyesack
I couldn't find an easy way to search for this, so I figured I'd ask the hivemind: What games use graphics and/or sound to enhance the gameplay, similar to City of Secrets and Necrotic Drift?