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About the Story
"Stiffy Makane: The Undiscovered Country. A game months in the making. A game designed to stretch the limits of Glulx Inform, and completely shatter the boundaries of good taste. A game described by sentence fragments. A game so powerfully vile that it should not be experienced by the elderly, those under 3' 6", or those with weak hearts. Stiffy Makane. X-trek. Very, *very* alternative sexualities. Play at your own risk." [--blurb from Competition Aught-One]
Nominee, Best Puzzles; Nominee, Best Individual NPC - 2001 XYZZY Awards
30th Place - 7th Annual Interactive Fiction Competition (2001)
>VERBOSE -- Paul O'Brian's Interactive Fiction Page
SMTUC opened my eyes to several things that I could have happily lived my entire life without seeing, and put several images in my head that will no doubt haunt me to my grave, but it was a good time for all that... SMTUC takes a sly swipe at what's really offensive about most AIF: the fact that it takes one of our most intimate, personal human behaviors, and reduces it to an exercise in hoop-jumping, involving thoroughly dehumanized players. Honestly, I have no idea whether this was at all Adam's (oh sorry, "Bruce's") intention, but that's how it struck me. Is it some kind of revolution or great step forward? Nah, but it was fun to see (and hear, and read about) Stiffy hoisted, as the saying goes, by his own petard.
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This is version 4 of this page, edited by David Welbourn on 11 December 2008 at 1:59am. - View Update History - Edit This Page - Add a News Item