Ratings and Reviews by MathBrush

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View this member's reviews by tag: 15-30 minutes 2-10 hours about 1 hour about 2 hours IF Comp 2015 Infocom less than 15 minutes more than 10 hours Spring Thing 2016
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The Little Match Girl 2: Annus Evertens, by Ryan Veeder
5 of 5 people found the following review helpful:
Dream-hopping assassination through assorted vignettes, January 9, 2023
Related reviews: 15-30 minutes

This game is a sequel to The Little Match Girl, a game that was about hopping through various fantasies to solve problems in each of them.

This game is a bit different, with a different premise (you are an assassin) and a different configuration of dreams (nested, rather than interconnected).

Like the Castle Balderstone games, this give the impression of being a grab-bag of passion projects, where some idea or thread was worked on in great detail and then the rest of a game scaffolded around it and polished till smooth.

The first few visions are pretty light and easy, just follow directions and look around. This can be fun, especially in shorter games, and the worldbuilding was nice with fun fake-outs, and there was animation and title sequences and colors, but by the end of the second one I felt like I could use a little more to dig into. The next world had more involved puzzles (with another fun fake-out), and the one after that was incredibly dense, filled with puzzles of all kind, which contrasted nicely with earlier material.

Overall:
+Polish: The game was smooth and worked well.
+Descriptiveness: The settings were very vivid, especially the second and last, and I could picture everything.
+Interactivity: Like I said above, there was a good overall balance of streamlined playthrough and puzzles.
+Emotional impact: I was entertained. At one point I took out my plans for my next game and took down some notes.
+Would I play it again? Yeah, I'll probably go through all the games in order when the others come out.

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The Usher Foundation XI: The Lonely, by Apollosboy
2 of 2 people found the following review helpful:
Survive the aftermaths of a fire in a lonely watchtower, January 4, 2023
Related reviews: less than 15 minutes

This is the 11th in a series of games based on the entities from the Magnus Archives Podcast. This one focuses on The Lonely, or the fear of being abandoned or all by yourself.

This short Twine game opens a bit slowly. You are sent to decommission a fire tower in a US national park. With no one around, you can at least take comfort in another nearby firetower and its inhabitant that signals you.

Things pick up a little bit later.

While I think this one doesn't really evoke much fear in me, compared to the others, I think its twists and the overall writing is strong. It has also the most action I've seen so far in the second, 'worldbuilding' part.

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The Usher Foundation X: The Stranger, by Apollosboy
2 of 2 people found the following review helpful:
Short, sad trans horror game with some overall world-building, December 30, 2022
Related reviews: less than 15 minutes

This is the tenth game in the Usher Foundation series, in which each game is centered on one of the primal fear archetypes of the Magnus Archives Podcast.

This one is about the Stranger, which is a fear of the uncanny valley and that people around you are fake somehow.

This story is short. You are trans, and your best friend is trans. You are in high-school. Over the summer, your friend changes somehow. He appears to be detransitioning, possibly against his will.

This game is shorter than the others in the series, but has a more extended 'overarching worldbuilding' segment at the end, which is good, because I felt like that subplot had kind of stalled.

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The Usher Foundation IX: The Corruption, by Apollosboy
2 of 2 people found the following review helpful:
Short, horrifying insect/trypophobia twine game, December 30, 2022
Related reviews: less than 15 minutes

This is the 9th game in the series of games based on the archetypal fears found in the Magnus Archives Podcast. This one focuses on the Corruption, which is one that really gets me, a fear of decay, disease, and insect infestations.

You are bidding on storage units to sell the stuff in them, when you find one that has a peculiar insect infestation. Later, you find out it wasn't the only thing that got infested...

The game has some nice (as in very gross) interactions with picking/popping black dots on your skin. Overall, this game made me feel deeply uncomfortable.

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whoami [es], by n-n
2 of 2 people found the following review helpful:
Combination twine/parser game with simulated OS, December 25, 2022
Related reviews: about 1 hour

This is a fascinating Spanish Twine game that makes excellent use of both Inform 7 and Twine.

You are dying during a radioactive apocalyptic war. You are also a researcher at an advanced quantum computing simulation lab, and you have the capability of uploading your mind to the computer.

Most of the game is navigating a complex computer OS system with a variety of folders and subfolders and apps such as email and the internet.

Once you get through that large portion, there is also a small parser portion that represents setting up societal norms in a simulated society. There is also one Towers of Hanoi section, which I honestly don't generally enjoy, but at least there was significant tie-in with the game itself and it had backstory.

Overall, a very impressive work, one that I think deserves a larger audience. For at least the non-parser parts, I think this plays quite easily using google translate.

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The Usher Foundation VIII: The Spiral, by Apollosboy
2 of 2 people found the following review helpful:
Madness and minotaurs in a metropolitan subway, December 24, 2022
Related reviews: less than 15 minutes

This is the eighth in a series of short Twine games based on the central themes of the Magnus archives.

This one is based on the Spiral, associated with the feeling of losing you mind, as well as being lost.

In this Twine game, you are exploring the subway tunnels under NYC after a hurricane as part of your job, when your crew comes upon a perfectly preserved wooden door deep underground that leads into a well-lit, carpeted hallway.

The game employs some clever mechanics to track the feeling of slowly losing your senses.

My five star rating is not necessarily because I would recommend it to everyone as being an exceptional game, but because it satisfies my personal rating criteria in terms of emotional impact and interactivity.

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The Usher Foundation VII: The Slaughter, by Apollosboy
2 of 2 people found the following review helpful:
Civil war reenactment gone terribly wrong, December 16, 2022
Related reviews: less than 15 minutes

This is the 7th in a series of Twine games centered around the main themes of the Magnus Archives podcast. This one is based on the Slaughter, or fear of mass violence and death.

In this Twine game, you are hired on to help with a Civil War reenactment, helping fix uniforms, belts, etc. But one of the men has a strange book, and you almost feel like you've gone back in time...

This one didn't pull me as much as the others in this series, probably because the Slaughter has always felt like an academic fear to me, given that I've been lucky enough to avoid direct contact with war during my lifetime, only seeing it in the news. The best parts are linear and the branching parts are rather dull, so I'm glad to see this one go and move on to the next. So far this author's best games that I've seen have been ones that focus on personal connections.

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Trigaea, by Adam Ipsen (RynGM)
2 of 2 people found the following review helpful:
Fight, upgrade, explore, recover memories, and negotiate between three factions, December 14, 2022
Related reviews: 2-10 hours

Inspired by Kinetic Mouse Car's review, I tried this very long Twine game.

It is at its core a cycle of procedurally generated combat, with upgrades that can be bought by the player. Upgrades are earned by fighting, and the more you explore and fight the more areas you unlock, which have stronger enemies with stronger rewards.

You play as a Corrector, a figure with unknown properties and goals, and you have the ability to come back from death due to an AI that has access to a cloning mechanism. Both you and the AI are missing large chunks of memories that you have to recover.

This is done by finding microchips to plug into the computer to increase its capacity and give you upgrades. Small upgrades cost just a dozen or so chips, while the biggest upgrades can cost over 500,000 chips.

The storyline is complex, and reminiscent of shows like Avatar (James Cameron one). You interact with three factions: human, robot, and alien.

There are 15 endings, corresponding roughly to which factions you support. There are some romantic figures, lots of literary references, and some psychologically intense scenes.

Overall, I found it very satisfying, and it took me at least 4 hours to complete, much of which was through fairly repetitive combat. But it was enjoyable combat, due to the constant upgrades and escalations.

Like KMC commented, there are noticeable typos, which can be distracting, and I believe the armor plating doesn't actually work (one version of it does). But these are pretty slight faults in a large game.

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The Usher Foundation VI: The Desolation, by Apollosboy
2 of 2 people found the following review helpful:
A brief tale of a criminal escaping a burning hospital, December 13, 2022
Related reviews: less than 15 minutes

This is another entry in the series of games based on archetypes from the Magnus institute. This one is based on the Desolation, which is associated with loss and fire.

Thematically, it works well; it features a burning hospital and a health point meter, and has some complex decisions in regards to human life.

Emotionally, a lot of it didn't land with me; the PC is unequivocally bad, so it sets you up to play as a bad guy, but then presents moral decisions which would be completely straightforward for a villain in distress.

And the 'overarching plot' section at the end felt a bit like an exposition dump, one that is well-needed but could have been dragged out a bit more.

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The Usher Foundation V: The Eye, by Apollosboy
1 of 1 people found the following review helpful:
Magnus archive fangame about being watched, December 13, 2022
Related reviews: less than 15 minutes

This is the fifth in a series of 12 twine games about types of fear from the Magnus Archives podcast.

This story is about the Eye, or fear of being watched.

Like the others in the series, it is short, with a couple spelling errors. But it does some fun tricks that make you, the reader, feel that your personal space is being invaded or that you're being surveilled, in addition to the regular story, giving a more direct version of the fear than the other stories so far.

Besides these tricks, the main story is about a man selling off his dead father's possessions, including a very large collection of glass/plastic eyes. But he starts to get a feeling that he's being watched.

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