Reviews by MathBrush

15-30 minutes

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View this member's reviews by tag: 15-30 minutes 2-10 hours about 1 hour about 2 hours IF Comp 2015 Infocom less than 15 minutes more than 10 hours Spring Thing 2016
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The Profile, by Mike Snyder
2 of 2 people found the following review helpful:
A chilling game that becomes an intriguing puzzle, June 30, 2017*
Related reviews: 15-30 minutes

This game was quite creepy and icky at first, until I realized my true purpose.

This game is a play-and-replay game that was brilliantly coded in 3 hours or less, and provides more gameplay than most Ectocomop speed IF. Recommended. I can't say much more without spoiling it.

* This review was last edited on July 16, 2017
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Calliope, by Jason McIntosh
2 of 2 people found the following review helpful:
A short fun game about gathering inspiration for IFComp, June 27, 2017*
Related reviews: 15-30 minutes

This is a relatively short game. You play a programmer in an apartment who is trying to get IFComp inspiration.

As you continually attempt to write your game, you begin to get trippy dreams...or are they dreams?

The game is over relatively quickly, but its enjoyable while it lasts. Has a couple of puzzles.

* This review was last edited on July 1, 2017
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Ritual of Purification, by Jarek Sobolewski
2 of 2 people found the following review helpful:
An intense, surreal game about becoming purified, June 27, 2017*
Related reviews: 15-30 minutes

This is a short surreal game that swerves from scene to scene with intense emotion. You confront hell, satyrs and nymphs, and so on. There's extreme pain, and you can see your collection of spells by typing Spells.

Some of it is fairly juvenile, though, especially the parts with nymphs/satyrs and the general breathless feel.

* This review was last edited on July 1, 2017
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Leaves, by Mikko Vuorinen
2 of 2 people found the following review helpful:
An intriguing little game that devolves into juvenilia, June 26, 2017*
Related reviews: 15-30 minutes

This game starts out pretty cool, and basically consists of a linear series of challenges in a surreal prison environment.

I would give it 3 or 4 stars, but it just gets dumb, involving marijuana quests and another interaction involving a statue that could only be conceived by a teenage boy.

* This review was last edited on July 1, 2017
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Down, by Kent Tessman
2 of 2 people found the following review helpful:
An early hugo game about survival after a catastrophe, June 26, 2017*
Related reviews: 15-30 minutes

This is a short, loosely timed game about waking up after some sort of accident and then trying to help yourself and others before time runs out.

The writing is interesting, and the game feels fairly polished. However, it really suffers from 'guess what the author is thinking' syndrome. Some of the actions are completely unmotivated. However, playing around on my own was fairly fun.

* This review was last edited on July 1, 2017
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The Abyss, by dacharya64
2 of 2 people found the following review helpful:
A breathy, heartfelt longish twine game about inner demons, June 26, 2017*
Related reviews: 15-30 minutes

This game reminds me a lot of creepypasta: intense writing with something of a neglect of proper writing techniques (such as grammar and some other things that careful testing could fix). However, it has an intensity of emotion that makes it more enjoyable than a polished, bloodless game.

You play someone who has a dark secret inside of them, which affects them throughout their life. Eventually, you must journey to your own psyche to confront this secret.

It's fairly long, with choices that felt mostly meaningful. It features combat. It has some profanity and violent sequences.

* This review was last edited on July 1, 2017
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A Checkered Haunting, by Andrew Schultz
2 of 2 people found the following review helpful:
A fun graphical mini-puzzle with a twist, June 24, 2017*
Related reviews: 15-30 minutes

This was Andrew Schultz's 2016 Ectocomp game. The author has made a mini-game, kind of reminiscent of one of the hat puzzle games (maybe Playing Games?) with a sort of maze you need to trace out, through 5 different levels.

The fifth level is different than the other levels. It needs a special command to finish it. The more times you replay it, the more hints that you get as to what the command is.

* This review was last edited on July 1, 2017
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Vlad the Impala, by Pumpkin B. Parjeter
2 of 2 people found the following review helpful:
A humorous shortish twine-like game with an impala, June 23, 2017*
Related reviews: 15-30 minutes

This game has you playing Vlad the Impala, whose identity has been stolen by the vampire Vlad the Impaler.

It is hyperlink-based, and has you going around collecting inventory items of a sort to turn on a device to destroy the Impaler. It has some plot twists.

The humor was actually pretty good, but there was some 'guess the link' issues with underclued puzzles. But with this and Dr. Sourpuss, the author has made some good games, and I hope they make more.

* This review was last edited on July 1, 2017
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Four Sittings in a Sinking House, by Bruno Dias
2 of 2 people found the following review helpful:
A great multimedia creepy twine-like experience about consumerism, June 23, 2017*
Related reviews: 15-30 minutes

This game utilizes a nice animation of candles that changes throughout the game.

You play a sort of medium who contacts the ghosts (or memories) of a family in a house that is slowly sinking.

The writing is good, and deals with a good deal of capitalistic consumerism, but at heart this is a good creepy story. It didn't draw me in emotionally, but otherwise was enjoyable.

* This review was last edited on July 1, 2017
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Amnesia, by Dustin Rhodes
2 of 2 people found the following review helpful:
A 'goofy and silly' entry about waking up without amnesia on an island, June 23, 2017*
Related reviews: 15-30 minutes

This game is purposely wacky and silly. This would be fun, but it has numerous implementation errors, and a game-ending bug that prevents you from leaving a room as a scene fires over and over.

The author knew the game wasn't that well put together, so they threw in some funny stuff. The spirit guide that follows you everywhere is bizarre. The author has a lot of imagination; this game could be a lot of fun with more work.

* This review was last edited on July 1, 2017
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