Ratings and Reviews by MathBrush

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View this member's reviews by tag: 15-30 minutes 2-10 hours about 1 hour about 2 hours IF Comp 2015 Infocom less than 15 minutes more than 10 hours Spring Thing 2016
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Tauvigjuaq, by BenyDanette
1 of 1 people found the following review helpful:
Murder mystery in a polar tribe, January 13, 2024
Related reviews: 15-30 minutes

This game is part of the single-choice jam. It has nice presentation using a very old school Hypercard system (or similar).

You play as a member of a polar tribe in the wake of a nuclear war. Your shaman has died, and you have ritually been chosen to hunt down the murderer.

There are quite a few options at the end, making this basically a murder mystery where you choose the ending.

It is in both French and English, and I played in both. Overall, I liked it. I'm not sure if it was 'authentic' to current native tribes or invented, but the characters were, I believe, well-written and I was invested in the final choice.

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Knight With a Message, by Andrew Schultz
Knight's tour with 3 variations, January 13, 2024
Related reviews: less than 15 minutes

This game was made for the Single Choice Jam.

In it, you play as a knight on a chessboard (with a framing story), and have to do a knight's tour. The path is completely predetermined; all possible movements are highlighted but only one is clickable. However, you can choose initially between three such paths.

The paths basically teach you how Knight's tours work. I enjoyed the 'stick to the edges' one best.

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Just Listen Up, Kid!, by Andrew Schultz
1 of 1 people found the following review helpful:
Realistic simulator of overbearing adult talking to kid, January 13, 2024
Related reviews: less than 15 minutes

This is a Twine game in the Single Choice Jam.

It's based around a single gimmick, where an adult is lecturing you but (full spoilers) (Spoiler - click to show)he gets mad if you click too fast, because you're just rushing, and mad if you click to slow, because you're not paying attention.

To me it feels like a real conversation with an abusive or at least just grumpy/self-involved person, always looking for something to nitpick and always trying to leave you with the feeling that you did something wrong.

The main mechanic did leave me scrambling, and I had to do several retries, so I'm still on the fence on how I feel about it.

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The Trolley Problem Problem, by Damon L. Wakes
1 of 1 people found the following review helpful:
An exaggerated version of the classic trolley problem, January 13, 2024
Related reviews: less than 15 minutes

This game is an entrant in the Single Choice Jam, and makes that Single Choice one of the most famous ethical dilemmas: the trolley problem.

Taking this basic premise, it pushes both choices to their logical (or rather illogical) conclusions, imagining all sorts of after effects.

The writing is amusing, but it goes by quick; it only lasts a few seconds while sounds play before moving on, with no option to pause or adjust speed, which I found detrimental.

Short and pretty funny.

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The Dinner, by manonamora
2 of 2 people found the following review helpful:
A gourmand's tale with some twists, January 13, 2024
Related reviews: less than 15 minutes

This is an interesting game in the Single Choice jam.

You play as a desperately hungry person at an exclusive restaurant where you just can't wait for each course, but, unfortunately, the courses are tiny and they do not sate your anger.

The text here is rich and, unlike the meals, benefits from slow reading/savoring.

I did feel like the game was initially setting up something slightly longer (I looked forward to a description of the main courses), but it still made sense as is. I was wavering between 3 and 4 stars, but I see from the description that 2/3 of the original game was lost and this is a smaller part, so I'll gives 3 stars for the game that is (here on IFDB) and 4 for the game that might have been (in my heart).

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Le plaisant jeu du Dodéchédron de Fortune, by filiaa
1 of 1 people found the following review helpful:
A simple but stylish fortune telling game, January 12, 2024
Related reviews: less than 15 minutes

This is a French game entered in the Single Choice jam. It has some nice presentation and look overall, with multiple play modes and a long explanation.

However, there's not much there. You pick a description from a selection of rhyming couplets, and then a dice roll gives you a 'fortune'.

It's short, replayable, etc., and plays a role more similar to, say, a Tarot deck then a traditional narrative.

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The 5-Second Simulation, by alyshkalia
2 of 2 people found the following review helpful:
Repeat to win, in a one room game, January 10, 2024
Related reviews: less than 15 minutes

This is short one-room, one action puzzle game entered in the Single Choice Jam.

I interpreted it as a short coding exercise designed to be an brief but enjoyable game without further pretense.

At that, it's completely successful. It is nice and repeatable, each action uncovering more about the world but forcing you to think laterally to solve them.

I only had to use one hint, and that was for an item that's not in the room description but could be implied. Otherwise, this was short and satisfying. I didn't feel any strong emotional connection to the game, but I don't think that was a goal.

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Blade of the Overlord, by Nicolás Jaramillo Ortiz
Short story about card game and luck told with 3d graphics, January 9, 2024
Related reviews: 15-30 minutes

This is a game entered in the single choice jam. It has animated 3d graphics, but is used to tell a text-based story, the images serving only as a (helpful) backdrop.

It sets up a big choice through a 3-act story about a group of friends in poor circumstances that are trying to get one of the newest, rarest cards in a trading card game.

There is some realistic-sounding dialogue and some nice character dynamics in this game. Overall, I was drawn into the scenario. I also liked the little touches like all of the fake cards the author had to make for different scenarios. Seems like the game could be pretty fun in real life.

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Boing!, by tumbolia
2 of 2 people found the following review helpful:
A one-move game set in a subway, January 9, 2024
Related reviews: 15-30 minutes

This is a surreal one-move game entered into the Single Choice Jam.

You start in a subway, but something feels...off. Every choice that you make gives you deeper insights into the world, sometimes through explicit dialogue, and sometimes through dreams.

The setting and ideas become increasingly surreal. Somewhere along the way, I felt like it became disconnected; at least, I found it hard to thread together the various experiences I had had along the way into a coherent world.

I had a little trouble figuring out some of the actions to take, but thankfully there's a comprehensive hint system.

I didn't find any bugs in the game itself; on itch I had some trouble with the game not recognizing input halfway through the endgame sequence, so I thought I was stuck, but downloading it worked fine. This seems more like a weird interaction between my browser and not something due to the author.

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My Name Is Soda, by Sarah Willson
1 of 1 people found the following review helpful:
A glimpse into humanity as seen through the eyes of soda, January 8, 2024
Related reviews: less than 15 minutes

This was part of the Single Choice Jam.

It's a well-written surreal-ish game from the perspective of...

soda pop.

Apparently, it can talk! And it can read the mind of people that are drinking it...and it know all about you and your past.

This absurd setup is used to tell a touching and sad story about family and, possibly, something larger in the world.

There is only one choice, but this game rests almost entirely on the strength of its writing, which is strong in this case.

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