This is short one-room, one action puzzle game entered in the Single Choice Jam.
I interpreted it as a short coding exercise designed to be an brief but enjoyable game without further pretense.
At that, it's completely successful. It is nice and repeatable, each action uncovering more about the world but forcing you to think laterally to solve them.
I only had to use one hint, and that was for an item that's not in the room description but could be implied. Otherwise, this was short and satisfying. I didn't feel any strong emotional connection to the game, but I don't think that was a goal.