Ratings and Reviews by MathBrush

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View this member's reviews by tag: 15-30 minutes 2-10 hours about 1 hour about 2 hours IF Comp 2015 Infocom less than 15 minutes more than 10 hours Spring Thing 2016
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Al Otro Lado, by Antonio Márquez Marín
2 of 2 people found the following review helpful:
An experiment where you are the computer, typing in descriptions, July 5, 2017*
Related reviews: less than 15 minutes

This is a completely freeform game. The computer gives you commands, which you respond to. It asks for items in the room, and then will try to TAKE or BREAK them, etc., as well as asking for exits and having you move around.

It was a lot of fun, but only for a short time.

* This review was last edited on July 16, 2017
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Little Billy, by Okey Ikeako
3 of 3 people found the following review helpful:
A minimalist moral tale of bullying told with the wrong engine, July 5, 2017*
Related reviews: 15-30 minutes

This game is a short, linear story in a windows executable file where you mostly just click 'next' over and over again, with one or two choices you can make.

It's about a young boy who is being sent to juvenile detention after killing someone. It is very short.

It is in an RPG engine with hit points and so on. The author has the hit points represent ages.

* This review was last edited on August 1, 2017
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Remembrance, by Casey Tait
1 of 1 people found the following review helpful:
A touching memory of WWI soldiers with very difficult interface, July 5, 2017*
Related reviews: 15-30 minutes

This is a very touching game, whose ending gave me shivers.

You play a variety of characters, many of whom are (I believe) Canadians sent to fight in WWI.

The game jumps from character to character and situation to situation in an interesting way, likely influenced by the previous year's Photopia.

However, the interaction is given by choosing an action from a drop down menu of 3 to 4, and then guessing the exact words the game wants you to type. This is essentially impossible without the walkthrough.

* This review was last edited on July 16, 2017
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The Water Bird, by Athan Skelley
1 of 1 people found the following review helpful:
A great game plagued with many bugs, about Indian folklore, July 5, 2017*
Related reviews: about 1 hour

This large game tells a wonderful native american tale. Set in a large village, and in the world of the dead, you have to hunt food for a village while the warriors prepare for the arrival of a deadly giant.

Big and ambitious, this game was massively buggy during the competition and placed in the bottom 10. It was updated later, fixing many but not all problems. I recommend playing with the walkthrough to see the great story.

* This review was last edited on July 16, 2017
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Strangers in the Night, by Rich Pizor
1 of 1 people found the following review helpful:
A vampire hunting game with some bugginess, July 5, 2017*
Related reviews: 15-30 minutes

This is a big grid of a city which you stalk as a vampire.

The game is winnable but the author ran out of time, making many of the locations underimplemented. I was able to complete the game, but only by asking the doorman about various things in the magazine.

It has some violence and sensuality, but both written so blandly as to have little effect.

* This review was last edited on July 16, 2017
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Chaos, by Shay Caron
2 of 2 people found the following review helpful:
A bug-ridden but fun 3rd person supervillain game, July 5, 2017*
Related reviews: about 1 hour

You are a third-person observer in a ship as Captain Chaos, a relatively benign supervillain, is crashing to the earth.

The writing is good, and funny, but the game is super buggy, with events firing at the wrong time, repeating actions sending your score up over and over, and a whole slew of bad interfaced design problems and missing synonyms.

It's a shame, because the writing is so fun.

* This review was last edited on July 16, 2017
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Stone Cell, by Steve Kodat
1 of 1 people found the following review helpful:
A medieval jailbreak game, July 5, 2017*
Related reviews: about 1 hour

This game starts with a long cinematic-type sequence where you are thrown in jail for dressing like a boy.

It's notable for changing location descriptions. However, everyone I've seen that beat it used the walkthrough. It contains several unintuitive puzzles, and is one of those games best experienced via walkthru, in my opinion.

* This review was last edited on July 16, 2017
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Spodgeville Murphy and the Jewelled Eye of Wossname, by David Fillmore
1 of 1 people found the following review helpful:
A tiny but tricky humorous parody of Indiana Jones+Zork, July 5, 2017*
Related reviews: 15-30 minutes

This is a fairly entertaining parody of Indiana Jones that has some implementation problems. You are at the end of a long adventurer, and already have thousands of points, but you just need to get the jewel and go.

This game borrows some text from and parodies Francesco Bova's The Jewel of Knowledge, and credits that author.

I liked it, but it was annoying trying to figure out the correct syntax and logic of the three main puzzles.

* This review was last edited on July 16, 2017
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Music Education, by Bill Linney
1 of 1 people found the following review helpful:
A mid-length exploration game with some tricky puzzles, July 4, 2017*
Related reviews: about 1 hour

This game has you exploring a mid-sized map with a music building, a post office, and a Hardee's knockoff.

The game is well-coded and funny at many times, but many of the puzzles are of the absurd variety that only makes sense in retrospect. Puzzles include 'look behind the one scenery item in the one room that has something', 'try something that has no chance of working in real life', and 'make sure you're carrying a completely random item that will save your life'.

I wasn't a fun of the puzzles, but a large segment of people are. If you like methodically working through a game, drawing a map, and checking every item, you will probably really like this game quite a bit.

* This review was last edited on July 16, 2017
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Skyranch, by Jack Driscoll
1 of 2 people found the following review helpful:
A buggy futuristic game, July 4, 2017*
Related reviews: about 2 hours

This game is extraordinarily hard to run. I ended up poking around in the code and reading past reviews to get an idea of this game.

You are in a future with a robot that is a copy of Floyd from Planetfall. You are investigating an office complex.

A huge part of the code is taken up by a long, involved fight, describing how you or your opponent kick each other's trash.

* This review was last edited on July 16, 2017
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