Most games written in rhyme have terrible poetry. This one was pretty fun; its poetry is utilitarian but entertaining.
However, it can be pretty hard to guess some of the commands.
This is an Ectocomp speed-IF game about a witch defending herself from angry villagers and searching for a lost friend.
This game mimics the parser format, with green-on-black text and parser-like writing.
It was part of the 300-word-limit Twiny Jam.
The twist makes this a worthwhile game. Most of the gameplay (in fact, all of it) consists of choosing from a large list the one item that will solve the current obstacle.
This game shows you what it would be like if the classic arcade game Tapper was real.
You have to clean up and leave. It's not much, but it has a fun Wreck-it-Ralph behind the scenes feel. It has a more traditional IF style than the other IF arcade games, and is at least complete.
This game is fairly tedious, but it's well done, and has some great writing. It paints you as the pong paddle, but with a very unusual view on the world itself. It also has some nice text styling.
But getting even 2 points takes just forever. I can't imagine playing to 15 points.
This game is in the IF arcade pack. It has you as a pinball, with very little control over your actions and destiny.
It has a strong narrative with a metaphor between the ball and the human soul.
As a game, I found Enlightened Master to be a better working of a text pinball game.
There is a famous alternate version of the pac-man story where pac-man is an astronaut who is having hallucinations about the ghosts of his compatriots, and the dots are pills.
This game is not the same, but it's fairly similar, and has some profanity and violence. Was this game the origin of that pac-man story, or is it parallel development, or do they have a common source?
In any case, an interesting game from a famous author who has disavowed all of their speed-IFs.
This is essentially a joke game in the IF arcade pack spoofing Lode Runner.
It shows the logical result of assuming everything in the game is real, including the more unreasonable parts of the original game.
It's short, but I found it amusing.
This game was part of the IF arcade pack, most of whose games were sci-fi related. Just like the way the original game was unusual for taking a fantasy-based viewpoint, this game is unusual in the IF arcade pack for the same reason.
Wizards, trolls, pterodactyls; though this game is short, the setting is fun and inventive.
This TADS game is part of the IF arcade pack, and is probably the most creative of the 3 reworkings of space-invader type games.
You are in a line of bunkers, and you can dodge left and right, in and out of them as you shoot the invaders.
There are intriguing hints of a storyline, but they seem to go nowhere.
This game was in the IF arcade pack.
Unlike most other games in the IF arcade pack, this is pretty much just a straight-up implementation of space invaders in text. The invaders go left, and right, and so on, and you shoot. I feel like the 2 other invader-like ports had a better implementation.