This was a strange thing to experience! It’s about a humble librarian’s assistant’s intern finding a strange and special book. Much of the game is in a weird cafeteria… at the bottom of the library? With alchemy and … fight scenes. Against an elevator bouncer called Jorge.
There are some fun bits, including alchemy, but there were bugs as well. After playing through multiple fight scenes with Jorge and fainting every time, I woke up to no text on the screen. Just a status bar and background image. And no way to get out.
Also, if you’re doing alchemy but are only holding one ingredient, once you’ve placed in that ingredient you are stuck in a forever loop you can’t escape.
I would play through any sequels that are made. It’s actually a fairly fun game, where background images actually are fairly good and sound effects (although weird) actually contribute (I don’t often play with sound, but of the ones I have played with, I think only DOL-OS is better for me).
What a strong start to the competition! I am personally quite a fan of grotesque and dark subjects, but this one portrayed it very cleverly. I liked the general atmosphere of what is going on, and the mold really works well.
I adored the You will be loved (I think it was?) message, this chanting feeling, this overthrow, and the game’s flow worked well. I didn’t realise I really had any choices, it felt like a great flow. Also positive because I got the ending where I stand on the building and the spores take me over, which is a really good ending.
One thing that could have been a little better was the actual online bit. Although it was very tight and I understood exactly what was happening, I wanted that part of the story to develop a little longer in each story.