Reviews by Max Fog

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View this member's reviews by tag: IFComp 2023
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stomping grounds, by Sophia de Augustine
1 of 1 people found the following review helpful:
A dedication to difficult times, and their passing, April 1, 2024

The writing of this game was superb. I want to put it out there, before I can say anything else.

Now, I'm not gifted at writing reviews in any shape or form, so apologies if this is blunt, but intricate details are not something I know how to use, unless in song lyrics or the design of a game.

I was at first very interested in the calendar layout of the game. I, however, would have liked to see more markings of those I have read, and those left to be read. I personally am not a fan of listing things like those to be read in that order. Which is funny, because I like lists. A lot.
But here, maybe even a different colour marker for clicked links would have been nice.

As well as this, it would have been nice to have some additional things occur every seventh page you read or so, to shake it up a little. Although I loved the writing and found myself drawn by the beauty of it, I could not help but be distanced from it by the sheer number of entries, all listed up neatly and as if ready to textdump. I know it was meant to be designed to be read in small goes, but i didn't get that sense from it. It felt like a bit overwhelming. Diary entries that are found later, for example?

Overall, however, I found it very strong with the writing, sparse in UI (although pretty and suitable for the idea), and maybe a little more complexity to make it an easier read. The meaning was obscure but vaguely present, subtle reminders you were not alone. I felt cold and shivery (the environment you described yourself as being in felt cold to me, which I could certainly feel), and yet nice and cozy.

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Forward, by Naomi Norbez (call me Bez)
Have ourselves a good time - and never look back..., March 30, 2024

But maybe you just need to remember the past.

Honestly, the first thing I can say is quite clear. I could picture everything. Now normally, I have bad image creation in my head (can’t conjure up images or sounds or feelings etc., much less memories). But this one had very very simple descriptions, that conveyed the feeling very well. I could picture the curtain, and the bed. The voice felt familiar, even though I’ve only ever heard a meditation voice guide once in my life. But this displayed it with minimal words. Which is amazing, to be honest.

Other than that, I could understand what the person was going through (despite, because of age and limited experiences, never having gone through something even vaguely familiar). Which means a lot to me.

I was a bit sad that it ended so quickly, considering it was such an evocative and great experience. I can’t quite give it the as high as I want to give it, because there simply isn’t enough to rate, and it felt like at some point, I knew it wouldn’t go there.

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Dungeons & Distractions, by Emery Joyce
1 of 1 people found the following review helpful:
I'm on a highway to hey look a squirrel!, March 24, 2024

I found this game honestly quite humorous. It reminds me of every D&D session I’ve ever had (both as DM and as a player. Things make sense (although there is too few shouting and metagaming and talking generally out of game to be very relatable).

The setup was neat and vaguely reminded me of an interactive blend between a D&D character sheet and a rulebook. The options were clear and had fair ideas. I liked the characters much, even though suddenly it started talking about a “full moon” and a tail and I got very confused… until I realised that the characters weren’t actually human!

Overall, a fun and light game which I would play again any time, no doubt about that.

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1 4 the $, by Charm Cochran
4 of 4 people found the following review helpful:
Game 1 in my list, and I'm all 4 it, March 22, 2024*

What a strong start to the competition! I am personally quite a fan of grotesque and dark subjects, but this one portrayed it very cleverly. I liked the general atmosphere of what is going on, and the mold really works well.

I adored the You will be loved (I think it was?) message, this chanting feeling, this overthrow, and the game’s flow worked well. I didn’t realise I really had any choices, it felt like a great flow. Also positive because I got the ending where I stand on the building and the spores take me over, which is a really good ending.

One thing that could have been a little better was the actual online bit. Although it was very tight and I understood exactly what was happening, I wanted that part of the story to develop a little longer in each story.

* This review was last edited on July 22, 2024
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All The Games I Would Have Made For Seedcomp If I Had The Time (Which I Did Not) (Oh Well There's Always Next Year), by Cerfeuil
1 of 1 people found the following review helpful:
Honestly a very fun game, March 22, 2024

I’m not sure there’s much to say about this game. Funny, for sure! Very mini IF, but certainly clever.

I like the reviews and the setups and everything, it all works together. Very meta. I like that, I guess?

I wish there were more combinations available between seeds, though. It feels like everything is quite rigid. Which lost some of the interactivity feeling.

I wish there was more to say. But I can't think of anything.

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The Locked Room, by Chris Schneider
3 of 3 people found the following review helpful:
Simple escape room (am I missing something?), January 29, 2024*

Like the title says, this game appears to be a simple escape room.

Also as the title suggests, I feel as if I'm missing something very important.

Apparently there is some riddle involved, but I didn't see through to that. The game is heavily riddled (no pun intended) with severe implementation issues (objects still described in a location once they've moved, a door you can't open even once unlocked ["That's not something you can open." It's a door.] and the only exit to the south, "you can't go that way.")

Unfortunately, there seemed to be nothing to do. I wondered if it had some relation to the "see what you saw and saw the table to get a hole" riddle, but not as far as I know.

Like I said, this could be an awesome game, but I didn't get too see it due to lack of ideas on what to do, and annoying implementation that put me off very strongly.

* This review was last edited on March 1, 2024
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Beat Witch, by Robert Patten
3 of 3 people found the following review helpful:
Woah., November 15, 2023
Related reviews: IFComp 2023

A crazy story with some extremely vivid moments (the bridge of bodies, falling, and the immediate aftermath with LIVE. I loved that.) and a strong sense of madness to it. Unfortunately I didn’t understand the whole bit from the eating of the headphones to the bridge (who was that other person? What was actually happening?) but overall pretty good.
An extra bonus point for the US Government speech. That was really, really good and I think people need to read it. It gives off a strong vibe with lots of meaning: people who have been born with no voice in the world (no say in what they can do), and are not even treated like people because others know they have the power to fight back.

Song: Paranoid Android. Personally my favourite song. Some of the lyrics relate really well.

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The Gift of What You Notice More, by Xavid and Zan
3 of 3 people found the following review helpful:
I hope I noticed everything, because I wish there was more, November 15, 2023*
Related reviews: IFComp 2023

A game about a break up. With interesting animals reflecting your thoughts. A beautiful piece, with nice writing. This game has brought me to the final conclusion that Twine games can also be awesome!

Song: Faust Arp. Short but beautifully written.

* This review was last edited on June 16, 2026
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Tricks of light in the forest, by Pseudavid
3 of 4 people found the following review helpful:
Not just tricky - also mesmerising , November 15, 2023*
Related reviews: IFComp 2023

This game I really enjoyed. Long, interesting messages in a gruescript parser, it was interesting and peaceful. I liked the story and background, as well as the setting. It was very clever.

... And that's literally all I have to say.

Song: There, There. Plus some I Might Be Wrong.

* This review was last edited on April 1, 2024
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Lake Starlight, by SummersViaEarth
3 of 3 people found the following review helpful:
Maybe better than I considered, but still..., November 15, 2023
Related reviews: IFComp 2023

This game has a nice premise, with you being sent off the camp by your grandmother. Classic. However, this one takes it differently, in a more Camp Half-Blood way.

Don't get me wrong, it isn't *awful* or anything at all, but I got tired of it quickly, because the writing goes on, and on. It repeats itself, or the conversations become too distracting, which means I skip ahead and miss stuff. A little bit of cutting would help a lot.

Song: Lotus Flower. The game has a more pop-y relation to what the song would be, but not an absolutely great song, although still peaceful and melodic.

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