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Castle of the Red Prince

by C.E.J. Pacian profile

Fantasy
2013

Web Site

About the Story

Welcome to Amaranth, foreigner. The Red Prince haunts your dreams, you say? If you want to overthrow our tyrant, you’ll need to consider this whole blighted land at once.

(Castle of the Red Prince is a small text adventure with a different perspective on how locations can work in a parser game.)


Game Details

Off-Site Reviews

Radiator Design Blog
The mechanism in Castle of the Red Prince is this: to navigate, you don't type "north" or "south" or "w" or "e" as in most interactive fiction games. Instead, you just focalize on something -- you "x" or "examine" it. The result is a dreamlike movement as you fly around a space, the IF-equivalent of noclip mode.
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Rock, Paper, Shotgun
After two years CEJ Pacian (author of Gun Mute and Rogue of the Multiverse, if you follow parser stuff) quietly releases another perfect little piece that pushes intfic forward. What to praise? The hint system that works while you sleep? The hidden interactions? How about the dreamlike approach to movement.
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Page Update History

v.8: 20-Mar-2013 12:06 - David Welbourn (Current Version) - Edit Page - Normal View
Changed download links
v.7: 21-Jun-2020 14:32 - Zape
Changed download links
v.6: 03-Aug-2017 21:40 - CMG
Changed external review links
v.5: 09-May-2013 15:42 - Edward Lacey
Changed external review links
v.4: 11-Apr-2013 17:11 - Emily Short
Changed external review links
  v.3: 20-Mar-2013 12:06 - Edward Lacey
Changed external review links
v.2: 18-Mar-2013 06:32 - Emily Boegheim
Changed author
v.1: 18-Mar-2013 06:31 - Emily Boegheim
Created page