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Game Details
Language: English (en)
First Publication Date: March 26, 2012 Current Version: 2 License: Freeware Development System: Inform 7 Forgiveness Rating: Merciful IFID: 9DCCBD9E-96A8-4CA1-AD21-63954F363E7E TUID: n83ryakhz9fbye4x |
| Average Rating: Number of Reviews: 2 Write a review |
This is a surprisingly complex one move game. It was written for the Apollo 18 Tribute album and named after the corresponding song.
You are stuck in a time loop as a reactor core explodes on a station over a black hole. You have to look at everything, learn a new number system, and figure out some alphanumeric codes.
As a mathematician, this was pretty fun. As an IF player, I appreciated how much work went into this. Great game.
Fingertips: Fingertips is a first class little multi-layered cryptographical puzzler with a richly evoked science fiction setting that neatly makes the one move requirement make sense.
It's the kind of game that you need to write notes on (or uh, at least I did), and has different solutions such that when you find the better solution, the work involved getting there has made it that much more satisfying.
Games where you fix a broken spaceship by MathBrush
A lot of games are about being in a broken spaceship and having to fix it. Here's a list! Some games don't really fit, or only have a few parts involving fixing a ship. I left a lot out where you woke up in a ship and then sabotaged it...
2020 Alternative Top 100 by Denk
(Created 24-Jul-2020) The purpose of this list is not to compete with the IFDB Top 100 but to provide an alternative view, which makes sense for some games. Philosophy: 1. If a game only has 5-star ratings, it is because the game hasn't...
Time Travelers by Walter Sandsquish
Players get to travel back and forth through their player-characters' time-lines all the time by using UNDO, RESTART, and RESTORE. So, it's only fair that player-characters sometimes get to move back and forth through a time-line also....
Games centered around a "groundhog day" loop by Merk
Two that come to mind, which I haven't played in years and may be remembering wrong, are Moebius and All Things Devours. Games with fail states, by their nature, fit the bill from a mechanical level, but I'm curious about games where...