| Average Rating: Number of Reviews Written by IFDB Members: 6 |
good:
coherent enouh to be in a dream
a few personalization options
text states and timed text minigame
scene addresses easy to crawl
bad:
Stylesheet wants "Averia Serif Libre" or cursive font, whereas game doesn't warn you, and when you lack the first font it displays everything in Comic Sans instead. Use Google's or embed it.
random inkhorn terms
unneeded exaggerations
loose plot
themes irrelevant to person
I broke Twine!(Spoiler - click to show) [Wow, look at that URL.] Its style at least. I didn't enter so much text on 1w (drop) as to hang my whole computer(Spoiler - click to show) again.
generic personalized resolutions
- Wanderlust, August 3, 2017
- Brendan Patrick Hennessy (Toronto, Ontario), December 7, 2015 (last edited on December 8, 2015)
- Cat Manning, November 17, 2015
This game is a literary masterpiece, just as The Scream is a art masterpiece. Also like the Scream, it conveys strong negative emotions and unease.
The game contains many dark themes, including abuse, death, self-abuse, etc. The game includes strong profanity at key moments to convey depth of emotion.
The game is fascinating to play. Many of Porpentine's game give you the same visceral feel, but the amount of carnage and sexual violence varies, from Cyberqueen on the bad end to Howling Dogs and With Those We Love Alive on the other. This game falls in the middle, more towards the less gruesome side.
A story that will stick with you. Also, good implementation of special text effects, player input, exploration and inventory management, and multiple, endings involving moral choices.
Not a happy game, but a meaningful game.
- chux, May 19, 2015 (last edited on May 20, 2015)
- Squidi, January 13, 2015
- MK (Alberta, Canada), December 2, 2014 (last edited on December 3, 2014)
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