There appears to be rhyme nor reason to this game. You're in "NoPlace" and you can either eat or wait. Eat too much, die. Wait too long, die. Death is inevitable. In fact, the only way not to die is not to play. The author has even thoughtfully provided a restart function that allows you to die again, should you feel the need.
I may be missing the point and perhaps this game is actually highly philosophical, but I need more direction in the game to be able to understand the rich subtext it undoubtedly has. Why is it called "Spring 2020", for one thing? A clue could be hidden in that title, but I can't figure it out for the life of me.
One thing's a plus, though: I was done with my map for this game fairly quickly.