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About the Story
It is nearly dawn, and at last you've come back to your chamber.
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Number of Reviews: 3
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"fin de sickleberg" is an interactive gothic short story about a man undressing for bed after a night at the opera. It is incredibly brief, takes place in one room, utilizes a limited set of verbs, and has three possible endings, each revealing a little more about the player character than the last (if reached in their intended order). To say much else would spoil the story.
I thoroughly enjoyed the prose, and the limited verb set kept the possibilities manageable enough that finding all three endings was relatively easy. That is not to say I had no issues with the endings...
The first ending came easily enough; following the most logical course of actions got me there quickly. My second play-through was a bit more awkward though; I ultimately resorted to trying every verb on every noun, which resulted in my reaching the third and juiciest ending ahead of schedule. On my third play, I wanted to see if the sequence of events had any effect so I (Spoiler - click to show)jumped straight ahead to the command that had yielded me the previous ending; this took me straight to the second ending, which was a bit more vague and inconclusive than the third. I was a little disappointed that endings 2 and 3 were so closely related and reached in such a similar manner, especially considering the brevity of the story. Reaching them in the wrong order probably deflated some horror that should've escalated instead, but oh well... I found the first and third endings sufficiently creepy anyway.
I'd recommend this if you like gothic/horror/weird fiction and/or short text games that can be experienced in a few minutes.
This is a very short game: a ten minutes or so. It has three different endings, it's a easy game, well written, almost simulacionist, replayable untill getting all the endings.
This game reminds me "The phantom of the opera" and has a Fallen London flavour becouse of its overtones.
Fin de Sickleburg is very short one-room game by Caleb Wilson, author of Lime Ergot. It's so short, in fact, that to say anything about the subject matter would be to give too much away. This one has multiple endings and a limited verb set, which means that you have to get quite creative with the way you use the commands to find all three endings. The writing is well-crafted, creepy and atmospheric, and very fitting for the Gothic horror genre. Each of the three endings reveals a little more about the player character and the game world, so it's well worth making the effort to find them all. It took me less than ten minutes. Good fun if you're a fan of Gothic horror and have a few minutes to spare.
|Alabaster, by John Cater, Rob Dubbin, Eric Eve, Elizabeth Heller, Jayzee, Kazuki Mishima, Sarah Morayati, Mark Musante, Emily Short, Adam Thornton, Ziv Wities|
Average member rating: (111 ratings)
The Queen has told you to return with her heart in a box. Snow White has made you promise to make other arrangements. Now that you're alone in the forest, it's hard to know which of the two women to trust. The Queen is certainly a witch...
|The Count, by Scott Adams|
Average member rating: (20 ratings)
"It begins when you awake in a large brass bed in a castle somewhere in Transylvania. Who are you, what are you doing here and WHY did the postman deliver a bottle of blood? Converted from original code by Paul David Doherty." [--blurb...
|Founder's Mercy, by Thomas Insel|
Average member rating: (11 ratings)
You awake. You are lonely, so lonely. It was a thousand days ago today. All alone these thousand days. Your parents were the last. No, your father was the last. He held on for nearly a hundred days longer. Now you are the last. Alone....
New walkthroughs for February 2022 by David Welbourn
On Friday, February 25, 2022, I published new walkthroughs for the games and stories listed below! Some of these were paid for by my wonderful patrons at Patreon. Please consider supporting me to make even more new walkthroughs for works...