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1-5 of 5 1 of
2 people found the following review helpful:
More of an experiment than a game, October 1, 2020This is really just a short limited choice conversation, with a picture of very expressive eyes that change based on where the conversation goes. Very small, but I like the idea. If having responsive eyes or a face popped up in longer game as part of the conversation mechanic, I think that would add a lot to it. Was this review helpful to you? Yes No Remove vote | Add a comment
4 of
4 people found the following review helpful:
Look at me, June 19, 2020by Victor Gijsbers (The Netherlands) Eye Contact is a short, experimental choice-based game that allows you to play through a single conversation. Most of the talking is done by your conversation partner, who is worked up about something her brother said to her. It turns out that he had the audacity to criticise the filo pastry for her samosas. You can be sympathetic, non-committal, or overtly critical about her (over)reaction. Depending on your choices, some backstory may be revealed – there has been a death in the family – and you may end up helping your friend move along, or not. All this takes a few minutes at most, so it’s easy to replay a few times, and the writing is snappy and to the point. An enjoyable light snack; better executed than the samosas were. Was this review helpful to you? Yes No Remove vote | Add a comment
1 of
1 people found the following review helpful:
It had to be samosas., December 2, 2019I read through Eye Contact pretty quickly, which was nice because I was able to zip through it several times to gain a full understanding of the story. Was this review helpful to you? Yes No Remove vote | Add a comment
1 of
1 people found the following review helpful:
The Eyes Don't Have It, November 30, 2019by deathbytroggles (Minneapolis, MN) I will say that the conversation tree game is much better suited for Twine than your standard parser, as all you have to do is click rather than type “1” or “2” or whatever a hundred times. But I’ve never really cared for the genre, and I’m not sure what this story about relationships is getting at. There’s from what I can tell just a few endings, none of them terribly enlightening. The unique thing about this game is that the image on the screen is the NPC’s eyes and they shift in tone depending on how you respond, but the game is so short and so devoid of substance that there’s not much impact. Was this review helpful to you? Yes No Remove vote | Add a comment
2 of
2 people found the following review helpful:
A short conversation augmented by expressive eyes, October 2, 2019The concept of this game is clever. You're having a conversation with a friend, and every emotion of the NPC is expressed by a photo of eyes. It's the same person, same pose, but with anger, happiness, sadness, etc. in the eyes. Was this review helpful to you? Yes No Remove vote | Add a comment
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